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GOPRO, Inc. (GPRO): Canvas du modèle d'entreprise [Jan-2025 Mis à jour] |
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GoPro, Inc. (GPRO) Bundle
Dans le monde dynamique des caméras d'action et de la narration numérique, GoPro a révolutionné comment les aventuriers, les athlètes et les créateurs de contenu capturent et partagent leurs moments les plus exaltants. En fabriquant méticuleusement un modèle commercial qui va au-delà des simples ventes de matériel, GoPro est passé d'un fabricant de caméras de niche en un écosystème de marque mondial qui permet aux utilisateurs de documenter et de diffuser leurs expériences sur plusieurs plates-formes. Cette approche innovante a positionné GoPro non seulement en tant qu'entreprise technologique, mais en tant que marque de style de vie qui relie les créateurs passionnés avec des outils de narration visuels de pointe.
GOPRO, Inc. (GPRO) - Modèle d'entreprise: partenariats clés
Collaboration stratégique avec les plateformes de médias sociaux
GoPro entretient des partenariats critiques avec les principales plateformes de médias sociaux pour améliorer le partage de contenu et l'engagement des utilisateurs:
| Plate-forme | Détails de collaboration spécifiques | Métriques d'engagement |
|---|---|---|
| Youtube | Intégration du contenu et promotion des canaux | 18,4 millions d'abonnés YouTube à partir de 2023 |
| Campagnes de contenu générées par les utilisateurs | 19,2 millions d'adeptes Instagram | |
| Tiktok | Partage de contenu vidéo court | 4,7 millions d'abonnés Tiktok |
Fabrication de partenariats avec des fournisseurs d'électronique asiatique
GoPro collabore avec les principaux partenaires de fabrication en Asie:
- Foxconn Technology Group: partenaire de fabrication primaire
- Pegatron Corporation: fournisseur de fabrication d'électronique secondaire
- Ordinateur Quanta: support de fabrication de composants
| Fournisseur | Emplacement de fabrication | Capacité de production annuelle |
|---|---|---|
| Foxconn | Chine | Environ 3 à 4 millions d'unités GoPro par an |
| Pegatron | Taïwan | 1 à 2 millions d'unités par an |
Accords de distribution avec les grands détaillants
GoPro maintient des partenariats de distribution stratégique:
| Détaillant | Canal de vente | Portée du marché |
|---|---|---|
| Meilleur achat | Retail physique et en ligne | Plus de 1 000 magasins aux États-Unis |
| Amazone | Plate-forme de commerce électronique | Market en ligne mondial |
| Vidéo photo B&H | Détaillant d'électronique spécialisé | Distribution de l'électronique à l'échelle nationale |
Partenariat technologique avec le stockage cloud et l'édition de fournisseurs de logiciels
GoPro s'intègre aux principaux partenaires technologiques:
- Adobe Creative Cloud: intégration d'édition vidéo
- Google Cloud: Solutions de stockage et de sauvegarde
- Microsoft OneDrive: Cloud Storage Partnership
| Partenaire | Type de service | Engagement des utilisateurs |
|---|---|---|
| Adobe | Logiciel d'édition vidéo | Intégration directe du plugin avec Premiere Pro |
| Google Cloud | Stockage cloud | Sauvegarde des nuages à haute résolution illimitée pour les abonnés GoPro |
GoPro, Inc. (GPRO) - Modèle d'entreprise: Activités clés
Conception et innovation de la caméra d'action
Dépenses de R&D en 2023: 62,8 millions de dollars
| Modèle de caméra | Année de sortie | Innovation clé |
|---|---|---|
| Hero12 noir | 2023 | Hypersmooth 6.0 Stabilisation |
| Max | 2022 | Capture vidéo à 360 degrés |
Développement de logiciels pour les plates-formes mobiles et de bureau
Investissement annuel sur le développement de logiciels: 45,3 millions de dollars
- Téléchargements d'applications mobiles de GoPro Quik: 7,2 millions en 2023
- Logiciel d'édition de bureau: version gratuite avec des fonctionnalités premium
Support de création de marketing et de contenu
Dépenses de marketing en 2023: 103,6 millions de dollars
| Canal de marketing | Métrique de l'engagement |
|---|---|
| Réseaux sociaux | 22,4 millions de followers |
| Chaîne YouTube | 10,3 millions d'abonnés |
Fabrication de produits et contrôle de la qualité
Installations de fabrication totale: 3 emplacements mondiaux
- Capacité de production annuelle: 3,5 millions d'unités
- Investissement de contrôle de la qualité: 18,7 millions de dollars par an
Promotion mondiale de la marque à travers des communautés sportives et d'aventure extrêmes
Budget du parrainage des athlètes: 22,5 millions de dollars en 2023
| Catégorie de sport | Athlètes parrainés |
|---|---|
| Surf | 37 athlètes professionnels |
| VTT | 24 athlètes professionnels |
GOPRO, Inc. (GPRO) - Modèle d'entreprise: Ressources clés
Technologie de caméra avancée et matériel propriétaire
Au Q4 2023, le portefeuille matériel de GoPro comprend:
| Gamme de produits | Dernier modèle | Résolution | Prix |
|---|---|---|---|
| Série de héros | Hero12 noir | 5.3k / 60fps | $399.99 |
| Série maximale | GoPro Max | Capture à 360 degrés | $499.99 |
Solide reconnaissance de la marque sur le marché des sports d'action
Métriques de la marque à partir de 2023:
- Part de marché dans le segment de la caméra d'action: 94%
- Abonnés des médias sociaux: 18,2 millions sur toutes les plateformes
- Abonnés YouTube: 3,5 millions
Portfolio de propriété intellectuelle robuste
Paysage des brevets en 2023:
| Catégorie de brevet | Nombre de brevets actifs |
|---|---|
| Technologie de caméra | 87 |
| Stabilisation d'image | 42 |
| Systèmes de montage | 29 |
Équipes d'ingénierie et de conception qualifiées
Composition de la main-d'œuvre en 2023:
- Total des employés: 1 154
- Personnel R&D: 38% de la main-d'œuvre totale
- Expérience d'ingénierie moyenne: 7,5 ans
Écosystème de contenu numérique étendu
Métriques de plate-forme numérique à partir de 2023:
| Plate-forme | Base d'utilisateurs | Téléchargements de contenu annuels |
|---|---|---|
| Prix GoPro | 250 000 créateurs | 1,2 million de soumissions vidéo |
| Application GoPro | 10 millions d'utilisateurs actifs | 5,6 millions de séances de montage actif mensuel |
GOPRO, Inc. (GPRO) - Modèle d'entreprise: propositions de valeur
Caméras d'action de haute qualité et durables pour des environnements extrêmes
GOPRO HERO12 Black Camera se vend à 399,99 $. Les spécifications de la caméra comprennent:
| Spécification | Détails |
|---|---|
| Résolution | Capture vidéo 5.3K60 et 4K120 |
| Profondeur étanche | 33 pieds (10 mètres) sans logement supplémentaire |
| Stabilisation | Technologie Hypersmooth 6.0 |
Technologies de capture et de partage vidéo conviviale
Caractéristiques de l'application mobile de GoPro Quik:
- Édition vidéo automatique
- Intégration de stockage cloud
- Partage à une seule touche sur les plateformes sociales
Systèmes de montage polyvalents pour diverses activités
GoPro propose plusieurs accessoires de montage entre 19,99 $ et 79,99 $, notamment:
- Supports de casque
- Harnais de poitrine
- Montures à vélo
- Logement sous-marin
Qualité vidéo de qualité professionnelle dans le facteur de forme compacte
Spécifications techniques pour Hero12 Black:
| Fonctionnalité | Spécification |
|---|---|
| Capteur | 1/1,9 'CMOS |
| Mégapixels | 27 MP |
| Fréquences d'images | Jusqu'à 240 ips à 2,7k |
Logiciel intégré pour l'édition et le partage de contenu facile
Prix de l'abonnement GoPro:
| Type d'abonnement | Coût annuel |
|---|---|
| Standard | 49,99 $ / an |
| Prime | 99,99 $ / an |
GOPRO, Inc. (GPRO) - Modèle d'entreprise: relations avec les clients
Plateformes de fiançailles communautaires en ligne
GoPro maintient des communautés en ligne actives sur plusieurs plateformes:
| Plate-forme | Nombre de suiveurs (en 2024) |
|---|---|
| 18,2 millions d'adeptes | |
| Youtube | 10,3 millions d'abonnés |
| 9,7 millions de followers | |
| Tiktok | 5,6 millions de followers |
Support client direct
GoPro fournit un support client multicanal:
- Temps de réponse de la support du site Web: moyenne 24 heures
- Temps de réponse des médias sociaux: moyenne de 4 à 6 heures
- Disponibilité du chat en direct: 8 h à 20 h PST
Encouragement du contenu généré par l'utilisateur
| Catégorie de contenu | Soumissions annuelles |
|---|---|
| Téléchargements de vidéo utilisateur | 1,2 million |
| Soumissions de photos | 3,5 millions |
Programmes de fidélité
Offres GoPro Abonnement GoPro Plus avec les avantages suivants:
- Coût annuel d'abonnement: 49,99 $
- Nombre d'abonné: 375 000 membres
- Remise de remplacement de l'appareil: 50%
Ressources de tutoriel interactif
| Type de ressource | Total disponible |
|---|---|
| Tutoriels vidéo | 1,247 |
| Guides en ligne | 892 |
| Forums communautaires | 76 forums actifs |
GOPRO, Inc. (GPRO) - Modèle d'entreprise: canaux
Site Web officiel de GoPro
Canal de vente en ligne direct générant 230,1 millions de dollars de revenus pour 2022. Le site Web propose une gamme complète de produits, des accessoires et des services d'abonnement.
| Type de canal | Revenus annuels | Pourcentage de ventes |
|---|---|---|
| Ventes directes du site Web | 230,1 millions de dollars | 37.2% |
Majeurs détaillants d'électronique
Des partenariats de vente au détail avec les magasins d'électronique clés générant un volume de ventes important.
- Meilleur achat: 85,4 millions de dollars estimés en ventes annuelles
- Walmart: Environ 62,7 millions de dollars en ventes annuelles
- Cible: environ 48,3 millions de dollars de ventes annuelles
Marchés en ligne
| Plate-forme | Volume des ventes annuelles | Part de marché |
|---|---|---|
| Amazone | 175,6 millions de dollars | 28.3% |
| Best buy en ligne | 53,2 millions de dollars | 8.6% |
Ventes numériques directes aux consommateurs
Canaux de vente numériques représentant 45.8% du total des revenus en 2022, totalisant 283,5 millions de dollars.
Magasins spécialisés des équipements de sports et d'aventure
- REI: 42,1 millions de dollars en ventes annuelles
- Dick's Sporting Goods: 37,6 millions de dollars de ventes annuelles
- Chaînes spécialisées du détaillant en plein air: 28,9 millions de dollars
GOPRO, Inc. (GPRO) - Modèle d'entreprise: segments de clientèle
Aventure et amateurs de sports extrêmes
En 2024, GoPro cible environ 57,4 millions de participants actifs dans des sports extrêmes dans le monde. Les revenus de ce segment ont atteint 324,6 millions de dollars de ventes annuelles.
| Catégorie de sport | Volume des participants | Pénétration du marché |
|---|---|---|
| Surf | 23,5 millions | Part de marché de 42% |
| VTT | 18,2 millions | Part de marché de 35% |
| Ski / snowboard | 15,7 millions | 29% de part de marché |
Créateurs de contenu professionnel
GoPro dessert environ 2,3 millions de créateurs de contenu professionnel dans le monde, générant 215,7 millions de dollars de revenus de produits spécialisés.
- Professionnels de la production des médias
- Cinéastes documentaires
- Cinéastes sportifs
- Diffuser des professionnels des médias
Consommateurs de loisirs de voyage et de plein air
Le segment des voyages et des loisirs de plein air représente 31,6 millions de clients potentiels, avec 276,4 millions de dollars de ventes annuelles.
| Segment de voyage | Clientèle | Dépenses moyennes |
|---|---|---|
| Voyageurs d'aventure | 12,4 millions | 187 $ par client |
| Touristes récréatifs | 19,2 millions | 144 $ par client |
Influenceurs des médias sociaux
GoPro cible 1,8 million d'influenceurs sur les réseaux sociaux, générant 92,6 millions de dollars en ventes de produits spécialisées axées sur le marketing.
- Créateurs de contenu YouTube
- Influenceurs de voyage Instagram
- Producteurs de contenu de l'aventure tiktok
- Personnalités de la plate-forme de streaming
Vidéastes et photographes amateurs
Le segment de la création de contenu amateur comprend 45,2 millions de clients potentiels, avec 267,3 millions de dollars de revenus annuels.
| Catégorie utilisateur | Volume | Achat moyen de produit |
|---|---|---|
| Photographes amateurs | 22,6 millions | 129 $ par utilisateur |
| Créateurs de vidéos occasionnelles | 22,6 millions | 118 $ par utilisateur |
GOPRO, Inc. (GPRO) - Modèle d'entreprise: Structure des coûts
Investissements de recherche et développement
En 2022, GoPro a dépensé 112,1 millions de dollars en frais de recherche et de développement, ce qui représente 11,8% des revenus totaux. Pour l'exercice 2023, les investissements en R&D étaient d'environ 104,6 millions de dollars.
| Année | Dépenses de R&D | Pourcentage de revenus |
|---|---|---|
| 2022 | 112,1 millions de dollars | 11.8% |
| 2023 | 104,6 millions de dollars | 10.9% |
Dépenses de fabrication et de chaîne d'approvisionnement
Le coût total des revenus de GoPro pour 2022 était de 461,4 millions de dollars, les coûts de fabrication et de chaîne d'approvisionnement représentant une partie importante de ce montant.
- Emplacements de fabrication: Chine et Mexique
- Volume de production annuel: environ 2,5 millions d'unités de caméra
- Coût de fabrication moyen par unité: 87 $ - 95 $
Activités de marketing et de promotion
Les dépenses de marketing de GoPro en 2022 ont totalisé 135,3 millions de dollars, soit 14,3% du chiffre d'affaires total.
| Catégorie de dépenses de marketing | Dépenses annuelles |
|---|---|
| Marketing numérique | 62,4 millions de dollars |
| Parrainage et événements | 38,9 millions de dollars |
| Partenariats d'influence | 34 millions de dollars |
Distribution et logistique globales
Les dépenses de distribution et de logistique pour GoPro en 2022 étaient d'environ 78,6 millions de dollars.
- Centres de distribution mondiaux: 6 emplacements
- Volume d'expédition annuel: plus de 3,2 millions d'unités
- Coût logistique moyen par unité: 24,50 $
Développement et maintenance logiciels
Les coûts de développement logiciel pour GoPro en 2022 étaient de 45,2 millions de dollars, couvrant l'application mobile, les services cloud et les plateformes d'édition.
| Zone de développement de logiciels | Investissement annuel |
|---|---|
| Développement d'applications mobiles | 18,7 millions de dollars |
| Services cloud | 15,5 millions de dollars |
| Plate-forme d'édition | 11 millions de dollars |
GOPRO, Inc. (GPRO) - Modèle d'entreprise: sources de revenus
Ventes de matériel de caméras d'action
Au cours de l'exercice 2023, GoPro a déclaré un chiffre d'affaires total de 1,10 milliard de dollars. Les revenus de la caméra représentaient spécifiquement 689,9 millions de dollars.
| Modèle de caméra | Prix de détail moyen | Ventes annuelles estimées |
|---|---|---|
| Hero12 noir | $399.99 | Environ 500 000 unités |
| Hero11 noir | $349.99 | Environ 350 000 unités |
Ventes d'équipements accessoires et de montage
Les revenus accessoires pour 2023 ont atteint 164,2 millions de dollars.
- Montures et pièces jointes Plage de prix moyen: 20 $ - 100 $
- Packs de batterie: 24,99 $ - 49,99 $
- Cas de protection: 39,99 $ - 79,99 $
Services d'abonnement GoPro
Le chiffre d'affaires de l'abonnement en 2023 était de 119,4 millions de dollars.
| Niveau d'abonnement | Prix mensuel | Abonnés annuels |
|---|---|---|
| Abonnement GoPro | 49,99 $ / an | Environ 2,5 millions |
Licence du contenu et de la technologie
Les revenus de licence pour 2023 ont totalisé 36,5 millions de dollars.
Commissions de marché en ligne
Les commissions du Créateur Marketplace ont généré 24,8 millions de dollars en 2023.
| Type de contenu | Pourcentage de commission | Revenus annuels estimés |
|---|---|---|
| Contenu vidéo | 10-15% | 18,6 millions de dollars |
| Photographie | 8-12% | 6,2 millions de dollars |
GoPro, Inc. (GPRO) - Canvas Business Model: Value Propositions
High-quality, durable action cameras for extreme environments are a core offering. In the first quarter of 2025, 71% of camera revenue was dependent on the sale of cameras priced at US$400 or more, showing a commitment to high-end products.
Seamless content creation and editing is supported via the Quik app ecosystem. The Quik Desktop App will no longer be supported starting in 2025. Full access to Quik (Mobile) is included with the Premium and Premium+ subscriptions.
Cloud storage and auto-upload offer content convenience. The subscription service generated $26 million in revenue in Q2 2025 and was flat year-over-year. Full-year 2025 guidance for total subscription and service revenue is approximately $105 million.
The company is diversifying with new product segments. GoPro management outlined plans to grow in the 360-degree camera market, including the anticipated MAX2 launch in 2025. The GoPro MAX 360 camera was priced at $349.99.
Subscriber benefits provide ongoing value. As of Q2 2025, the GoPro subscriber count ended at 2.45 million, with management expecting the count to end 2025 at 2.4 million.
The subscription business is a financial bright spot, with a gross margin exceeding 70%.
| Subscription Tier | Annual Price (Renewal) | GoPro Footage Cloud Storage | Non-GoPro Footage Cloud Storage | Camera Replacement Eligibility |
| Premium | $49.99/year | Unlimited | 25GB | Guaranteed (Replacement fees apply) |
| Premium+ | $99.99/year | Unlimited | 500GB | Eligible to replace two cameras per subscription term |
Exclusive discounts are a key component of the subscription value. Subscribers receive up to 50% off mounts and accessories on GoPro.com. Annual Subscribers are eligible for $100 USD off one GoPro camera (MSRP of $399 or above) upon Subscription renewal. The Average Revenue Per User (ARPU) for subscribers grew 5% year-over-year in Q1 2025.
The subscriber base shows the following recent figures:
- Q1 2025 Subscribers: 2.47 million
- Q2 2025 Subscribers: 2.45 million
- Q3 2025 Subscribers: 2.42 million
- Q1 2025 Retention Rate: 70%
- Q1 2025 Subscription Revenue: $27 million
GoPro, Inc. (GPRO) - Canvas Business Model: Customer Relationships
You're looking at how GoPro, Inc. keeps its users engaged beyond the initial hardware purchase, which is key for their recurring revenue strategy. The relationship is heavily digitized and increasingly focused on rewarding content contribution.
- - Automated digital support via the Quik app and website. The Quik mobile app received updates in Q3 2025, including AI-powered subject tracking and cloud-based 360 editing features, which are central to the digital experience for subscribers.
- - Direct-to-Consumer (DTC) engagement on GoPro.com. For the third quarter of 2025, revenue from GoPro.com, which includes subscription and service revenue, was $40 million, representing 25% of total revenue for the quarter.
- - Subscription model fostering high aggregate retention (above 67%). For the first quarter of 2025, the aggregate retention rate for annual subscribers reached 70%, marking a 100 basis point increase year-over-year.
- - AI training program offering subscribers 50% of licensing revenue. Subscribers can opt-in to monetize their cloud content for AI model training, earning 50% of the license revenue GoPro generates.
- - Community building through user-generated content sharing. During the AI Training program's invitation-only outreach period, which began in July 2025, subscribers contributed more than 270,000 hours of video content.
The subscription base is the core of this relationship structure. As of the third quarter of 2025, GoPro had 2.42 million subscribers, a figure that management expects to see renewed growth in 2026 fueled by new software features.
| Customer Relationship Metric | Latest Reported Value (as of late 2025) | Context/Period |
| Aggregate Annual Subscriber Retention Rate | 70% | Q1 2025 |
| AI Training Program Revenue Share for Subscribers | 50% | Program Term (Launched August 2025) |
| Total Cloud Content Volume | Over 13 million hours | As of August 2025 |
| GoPro.com Revenue Share (Including Subscriptions) | 25% | Q3 2025 (of total revenue) |
| Q3 2025 Subscriber Count | 2.42 million | End of Q3 2025 |
| Subscription & Service Revenue | $27 million | Q3 2025 |
The AI Training Licensing program is a direct monetization path for the community's content. The initial opt-in success saw over 125,000 hours contributed in just over two weeks following the early August 2025 launch to U.S. subscribers. This leverages the vast data lake, which contains more than 450 petabytes of cloud-based video content.
You can see the DTC channel is a significant touchpoint, though retail still dominates. In Q3 2025, retail channel revenue was $123 million, which is 75% of the total revenue, compared to the 25% generated directly through GoPro.com.
The tiered subscription structure is designed to capture more value per user. In Q1 2025, Average Revenue Per User (ARPU) grew by 5% year-over-year, supported by the tiered offerings including Premium+ at $99.99/year and Premium at $49.99/year.
GoPro, Inc. (GPRO) - Canvas Business Model: Channels
You're looking at how GoPro, Inc. (GPRO) gets its cameras and services into the hands of customers as of late 2025. The strategy remains heavily reliant on established physical retail, but the direct channel and subscription services are key to margin health.
The distribution mix shows a clear preference for the traditional route for hardware sales, though the direct channel is holding steady as a significant portion of the business.
| Channel Type | Revenue Contribution (Q3 2025) | Percentage of Total Revenue (Q3 2025) |
|---|---|---|
| Global Retail Channel | $123 million | 75% |
| GoPro.com (Direct-to-Consumer) | $40 million | 25% |
For context on the direct channel's recent performance, Q1 2025 saw GoPro.com revenue (including subscription) at $40 million, representing 30% of total revenue, while Q2 2025 saw it at $41 million, or 27% of total revenue.
The global retail channel, covering electronics stores and sporting goods locations, is the primary volume driver for hardware. For instance, in Q2 2025, retail revenue was $111 million, making up 73% of the total. This contrasts with Q1 2025, where retail revenue was $94 million, accounting for 70% of the total revenue for that quarter.
The mobile application distribution is intrinsically linked to the subscription service, which is a high-margin component of the overall channel strategy. The Quik app is bundled with subscription tiers.
- Subscription and service revenue in Q1 2025 was $27 million, with a record aggregate retention rate of 70%.
- The subscription attach rate from cameras sold across all channels reached 56% in Q2 2025, up from 45% in Q2 2024.
- The gross margin for the subscription segment exceeds 70%, significantly higher than hardware margins.
- GoPro added the Premium+ tier at $99.99/year to complement the existing Premium ($49.99/year) and Quik ($9.99/month) plans as of early 2025.
Regarding third-party online marketplaces, the data suggests a heavy reliance on first-party (1P) sales through GoPro.com, with minimal direct contribution from third-party (3P) sales through platforms like Amazon in the recent past. For 2024, 1P sales contributed 100% to total Gross Merchandise Volume (GMV), while 3P GMV accounted for 0%, with the 2025 forecast also showing a 0% 3P share.
International distributors, which handle sales in regions like Asia and the Pacific (APAC), are part of the global retail footprint but face specific headwinds. For example, Q1 2025 sell-through saw significant declines in key Asian markets, including Japan and South Korea. The APAC region contributed 20.4% of total revenue in 2024.
Finance: draft 13-week cash view by Friday.
GoPro, Inc. (GPRO) - Canvas Business Model: Customer Segments
You're looking at the core buyers for GoPro, Inc. (GPRO) as of late 2025, a group that's increasingly segmented between hardware purchasers and recurring service users. The data shows a clear split in how customers interact with the brand, with a significant portion now coming through the direct-to-consumer (GoPro.com) channel which houses the subscription ecosystem.
The primary segments are:
- - Action sports enthusiasts and professional athletes
- - Lifestyle content creators and vloggers
- - Everyday users seeking durable, simple-to-use cameras
- - Consumers valuing the subscription's cloud and editing ecosystem
- - Commercial/enterprise users (e.g., media, industrial, defintely security)
The hardware sales volume, which largely serves the first three segments, saw approximately 500,000 camera units sold through in the third quarter of 2025, an 18% decrease year-over-year. Still, the company launched three new hardware products in the second half of 2025-the MAX2 360 camera, LIT HERO camera, and Fluid Pro AI gimbal-aimed at expanding the Total Addressable Market (TAM) across these user types.
The shift in purchasing behavior is evident when you look at the channel revenue split for Q3 2025:
| Channel Segment | Q3 2025 Revenue Amount | Percentage of Total Revenue |
| Retail Channel | $123 million | 75% |
| GoPro.com (Direct-to-Consumer) | $40 million | 25% |
The GoPro.com channel is crucial because it captures the subscription revenue, which is the financial bright spot, offering a gross margin over 70%, which is defintely better than hardware margins. For the full year 2025, subscription and service revenue is expected to be approximately $105 million, with the subscriber count projected to end the year around 2.4 million.
For consumers valuing the subscription's cloud and editing ecosystem, the numbers reflect a dedicated, albeit slightly shrinking, base as of late 2025:
- - GoPro subscriber count ended Q3 2025 at 2.42 million.
- - Q3 2025 subscription and service revenue was $27 million.
- - The subscription attach rate from cameras sold across all channels hit a record 57% in Q3 2025.
- - The aggregate retention rate for annual subscribers was 70% in Q1 2025.
- - Average Revenue Per User (ARPU) grew 5% year-over-year in Q1 2025.
Furthermore, the ecosystem is being leveraged for new revenue streams, as subscribers contributed over 270,000 hours of video content during the AI training program's invitation-only outreach period that started in July 2025. This points to a segment that is not just consuming services but actively contributing to the company's emerging AI data licensing efforts.
While specific 2025 financial data for the commercial/enterprise segment isn't explicitly broken out in the latest earnings reports, the market segmentation analysis notes that the global action camera market is differentiated by an end-user category of commercial use, alongside residential. The launch of the Fluid Pro AI gimbal suggests a continued focus on professional-grade tools that appeal to this user base, even as the core revenue driver remains the consumer channels.
GoPro, Inc. (GPRO) - Canvas Business Model: Cost Structure
You're looking at the core expenses that drive the operations at GoPro, Inc. as of late 2025. The company has been aggressively managing these outflows, especially after a period of revenue contraction, to push toward profitability.
The overall cost structure is heavily influenced by the push for operational efficiency, which has seen significant year-over-year reductions in overhead, even as external factors like trade policy add direct costs to hardware imports.
Cost of Goods Sold (COGS) and Gross Margin
The Cost of Goods Sold (COGS) for hardware manufacturing is the primary variable cost. While the exact COGS figure isn't isolated, we can infer the cost structure efficiency through the Gross Margin. For the second quarter of 2025, GoPro achieved a Non-GAAP Gross Margin of 36.0%. This reflects the cost to produce and deliver the cameras and accessories before factoring in operating expenses. This margin is a key focus area, as it shows the direct profitability on each unit sold.
The cost of sales is directly impacted by external factors, notably tariffs. The company expects the impact of tariffs on its cameras and accessories in 2025 to be approximately $18 million, which is a substantial increase from the previously estimated $8 million due to tariff rates increasing from 10% to 20%. GoPro is attempting to offset about half of this total tariff impact through modest price increases and supply chain diversification.
Here's a snapshot of the margin performance:
| Metric | Q2 2025 Value | YoY Change |
| Non-GAAP Gross Margin | 36.0% | Up from 30.7% (Q2 2024) |
| Expected Q4 2025 Gross Margin (Excluding Tariffs) | ~37% | N/A |
| Expected 2025 Tariff Impact | $18 million | Up from $8 million |
Operating Expenses (OpEx) Management
GoPro, Inc. has made controlling Operating Expenses (OpEx) a top priority. The projection for full-year 2025 Operating Expenses is set to fall between $240 million and $250 million. This represents a massive reduction, over $100 million year-over-year from prior full-year figures, showing a clear commitment to leaner operations.
For context, Non-GAAP Operating Expenses in the second quarter of 2025 were $63 million, marking a 32% reduction compared to the second quarter of 2024.
The OpEx reduction is achieved through targeted cuts across several key areas:
- - Restructuring actions resulting in reduced employee-related costs.
- - Lower spending on advertising and marketing related activities.
- - Completion of the newest system-on-chip, GP3, reducing related engineering expenses.
Research and Development (R&D) and Sales and Marketing
Research and Development (R&D) spending is essential for new product innovation, like the HERO13 Black Ultra Wide Edition and new software tools. While R&D is a component of the overall OpEx, the Q2 2025 reduction of 32% in total OpEx was driven by cuts in both employee costs and marketing activities, alongside the completion of the GP3 chip development.
Sales and Marketing expenses are also under tight control. The year-over-year decrease in Q2 2025 Operating Expenses was partly due to reduced marketing activities. This is a balancing act: you need marketing to drive sales, but the current focus is on efficiency over aggressive spending.
The breakdown of where the OpEx dollars are allocated is critical for understanding the cost base:
| Expense Category (Component of OpEx) | Q2 2025 Actual (Non-GAAP) | Driver of Change |
| Total Operating Expenses | $63 million | 32% reduction YoY |
| Sales and Marketing Activities | Included in OpEx reduction | Reduced spending YoY |
| Research and Development (R&D) | Included in OpEx reduction | Lower engineering expenses post-GP3 completion |
Tariff Costs
The threat of increased tariffs remains a direct cost headwind. You are tracking the potential impact from a tariff rate increase, specifically the jump from 10% to 19% mentioned in your outline, which translates to an expected $18 million cost for 2025. This is a direct, non-operational cost that erodes gross margin unless fully passed on to the consumer.
The company has proactively moved U.S.-bound camera production outside of China to mitigate this risk, but the latest tariff environment still presents a material financial headwind.
GoPro, Inc. (GPRO) - Canvas Business Model: Revenue Streams
You're looking at the revenue streams for GoPro, Inc. (GPRO) as of late 2025, and honestly, the story is about a pivot away from pure hardware dependence, even though that's still the bulk of the top line. The company is actively trying to shift the mix toward more predictable, higher-margin income.
The core revenue drivers remain product sales, which include the HERO line, the MAX series, and the newer LIT cameras, plus all the associated accessories. For the third quarter of 2025, total product sales-hardware and accessories combined-amounted to $136 million ($163 million total revenue minus $27 million in subscription/service revenue). This is the foundation, but the recurring revenue is what management is focused on growing.
Here's the quick math on how the revenue was split in Q3 2025:
| Revenue Component | Q3 2025 Amount | Percentage of Total Revenue |
| Subscription and Service Revenue | $27 million | 16% |
| Total Product Sales (Hardware & Accessories) | $136 million | 84% |
| Total Revenue | $163 million | 100% |
The company breaks down its product sales by channel, which is important for understanding distribution health. The retail channel remains the largest source of hardware revenue, though it saw a significant year-over-year contraction in Q3 2025.
- Retail channel product sales for Q3 2025 were reported at $123 million.
- This retail segment represented 75% of the total Q3 2025 revenue.
- The company's Direct-to-Consumer (DTC) sales via GoPro.com, which includes subscription revenue, totaled $40 million in Q3 2025.
- This means Direct-to-Consumer (DTC) product sales alone, after backing out the subscription portion, were approximately $13 million for the quarter.
The subscription stream is the high-margin focus area. Subscription and service revenue for Q3 2025 was $27 million, down 3% year-over-year, with the total subscriber count ending the quarter at 2.42 million, a 5% year-over-year decrease. However, management is guiding for full-year 2025 subscription and service revenue to be approximately $105 million, showing the expected scale of this segment over the full fiscal year.
You should also note the strategic push into new revenue areas, though concrete financial figures for these are still emerging as of late 2025. The launch of new hardware like the MAX2 360 camera and the LIT HERO camera is designed to expand the total addressable market (TAM). Furthermore, there is a clear strategic focus on developing potential third-party AI content licensing revenue, leveraging proprietary technology like the Fluid Pro AI gimbal and in-app AI features. This is a future diversification play, not a material revenue driver yet, but it's a key part of the long-term plan to move beyond just selling boxes.
Finance: draft 13-week cash view by Friday.
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