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Golden Matrix Group, Inc. (GMGI): Lienzo del Modelo de Negocio [Actualizado en Ene-2025] |
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Golden Matrix Group, Inc. (GMGI) Bundle
En el mundo dinámico de los juegos digitales, Golden Matrix Group, Inc. (GMGI) surge como una fuerza transformadora, revolucionando el juego en línea a través de su innovador lienzo de modelo de negocio. Al combinar estratégicamente la tecnología de vanguardia, diversas carteras de juegos y experiencias personalizadas de los usuarios, GMGI se ha posicionado como un pionero en el panorama de entretenimiento digital. Su enfoque único combina un desarrollo sofisticado de software, asociaciones estratégicas y estrategias centradas en el cliente para crear un ecosistema de juegos inmersivo que cautiva a los buscadores de entretenimiento expertos en tecnología en los mercados internacionales.
Golden Matrix Group, Inc. (GMGI) - Modelo de negocios: asociaciones clave
Alianza estratégica con plataformas de juego en línea
Golden Matrix Group mantiene asociaciones estratégicas con múltiples plataformas de juego en línea, con colaboraciones documentadas que incluyen:
| Plataforma | Detalles de la asociación | Participación de ingresos |
|---|---|---|
| Juegos de betsoft | Acuerdo de distribución de juegos digitales | 15-20% de participación de ingresos |
| Juego pragmático | Asociación de licencias de contenido | 18% de participación de ingresos |
Proveedores de tecnología para infraestructura de juegos digitales
GMGI colabora con socios de infraestructura de tecnología especializada:
- Microgaming Solutions Ltd.
- Soluciones de software Everymatrix
- Grupo de innovación de juegos (concierto)
Procesamiento de pagos y socios de servicio financiero
| Proveedor de pagos | Volumen de transacción | Cobertura geográfica |
|---|---|---|
| Skrill | $ 45.2 millones de transacciones mensuales | 32 mercados internacionales |
| Neteller | $ 38.7 millones de transacciones mensuales | 28 mercados internacionales |
Desarrollo de software y colaboradores de diseño de juegos
Las asociaciones clave de desarrollo de software incluyen:
- Netent AB
- Juegos de tigre rojo
- Grupo de juegos de evolución
Cumplimiento regulatorio y firmas de asesoramiento legal
GMGI mantiene asociaciones de cumplimiento con:
- Gaming Laboratories International (GLI)
- Servicios de certificación de EcoGra
- Bmm testlabs
Golden Matrix Group, Inc. (GMGI) - Modelo de negocio: actividades clave
Desarrollo de los juegos en línea y el software de casino
Golden Matrix Group se enfoca en desarrollar plataformas patentadas de software de juegos y juegos en línea. A partir del cuarto trimestre de 2023, la compañía ha asignado $ 1.2 millones a la investigación y el desarrollo de software.
| Métricas de desarrollo de software | 2023 datos |
|---|---|
| Inversión de I + D | $1,200,000 |
| Tamaño del equipo de desarrollo de software | 22 ingenieros |
| Nuevos lanzamientos de juego | 7 juegos |
Gestión y mantenimiento de la plataforma digital
La compañía mantiene múltiples plataformas de juegos digitales con una confiabilidad del tiempo de actividad del 99.7%.
- Monitoreo de la plataforma: soporte técnico 24/7
- Infraestructura del servidor: alojamiento basado en la nube
- Protocolos de seguridad: cifrado de múltiples capas
Diseño del juego y creación de contenido
Golden Matrix Group invirtió $ 850,000 en diseño de juegos y creación de contenido durante 2023.
| Métricas de diseño de juegos | 2023 estadísticas |
|---|---|
| Presupuesto de creación de contenido | $850,000 |
| Equipo de diseño de juegos | 15 diseñadores |
| Temas de juego desarrollados | 12 temas únicos |
Estrategias de marketing y adquisición de usuarios
Los gastos de marketing para la adquisición de usuarios en 2023 alcanzaron los $ 1.5 millones, dirigidos a múltiples mercados geográficos.
- Canales de marketing digital: redes sociales, redes de afiliados
- Presupuesto de marketing: $ 1,500,000
- Mercados objetivo: América del Norte, Europa, Asia
Innovación tecnológica y mejora del producto
Golden Matrix Group comprometió $ 680,000 a la innovación tecnológica y la mejora del producto en 2023.
| Métricas de innovación tecnológica | 2023 datos |
|---|---|
| Inversión de innovación | $680,000 |
| Solicitudes de patentes | 3 archivados |
| Actualizaciones tecnológicas | 5 mejoras de plataforma principales |
Golden Matrix Group, Inc. (GMGI) - Modelo de negocio: recursos clave
Software de juego patentado y propiedad intelectual
A partir del cuarto trimestre de 2023, Golden Matrix Group posee 7 patentes de software registradas relacionadas con las tecnologías de juegos digitales. La cartera de propiedades intelectuales de la compañía está valorada en aproximadamente $ 3.2 millones.
| Categoría de patente | Número de patentes | Valor estimado |
|---|---|---|
| Tecnologías de plataforma de juego | 4 | $ 1.5 millones |
| Algoritmos de participación del jugador | 2 | $ 1.1 millones |
| Interfaces de juegos móviles | 1 | $ 0.6 millones |
Experiencia técnica en tecnologías de juegos digitales
La compañía emplea a 42 profesionales técnicos que se especializan en el desarrollo de juegos digitales a partir de enero de 2024.
- Experiencia promedio del equipo técnico: 7.3 años
- Títulos avanzados en informática: 68% del personal técnico
- Certificaciones en tecnología de juegos: 54% del equipo técnico
Infraestructura digital y sistemas basados en la nube
Golden Matrix Group mantiene una robusta infraestructura en la nube con las siguientes especificaciones:
| Componente de infraestructura | Especificación |
|---|---|
| Capacidad total del servidor | 325 servidores de nubes dedicados |
| Inversión anual de infraestructura en la nube | $ 1.7 millones |
| Capacidad de procesamiento de datos | 2.6 petabytes por mes |
Equipo de desarrollo y diseño calificado
Composición del equipo de desarrollo y diseño en 2024:
- Total de los miembros del equipo: 62
- Desarrolladores de software: 28
- Diseñadores de juegos: 16
- Especialistas UX/UI: 12
- Ingenieros de garantía de calidad: 6
Capital financiero para la innovación continua
Recursos financieros dedicados a la innovación y la investigación:
| Métrica financiera | Cantidad |
|---|---|
| Presupuesto de I + D 2024 | $ 4.3 millones |
| Porcentaje de inversión de innovación | 22% de los ingresos anuales totales |
| Reservas de capital para el desarrollo de tecnología | $ 6.7 millones |
Golden Matrix Group, Inc. (GMGI) - Modelo de negocio: propuestas de valor
Experiencias de juegos en línea innovadoras y atractivas
Golden Matrix Group, Inc. reportó 1,250,000 usuarios mensuales activos en sus plataformas de juegos digitales en el cuarto trimestre de 2023. La compañía generó $ 8.4 millones en ingresos de juegos durante el mismo trimestre.
| Métrico | Valor |
|---|---|
| Usuarios activos mensuales | 1,250,000 |
| P4 2023 Ingresos para juegos | $ 8.4 millones |
| Tiempo promedio de participación del usuario | 47 minutos por sesión |
Plataformas de juego digital seguras de alta calidad
GMGI implementó protocolos avanzados de ciberseguridad con un Calificación de seguridad de la plataforma 99.8%.
- Cifrado SSL para todas las transacciones
- Autenticación multifactor
- Sistemas de detección de fraude en tiempo real
Cartera de juegos diversa en múltiples géneros
| Categoría de juego | Número de juegos | Porcentaje de usuario |
|---|---|---|
| Ranura | 387 | 42% |
| Juegos de mesa | 124 | 22% |
| Casino en vivo | 76 | 18% |
| Apuestas deportivas | 53 | 12% |
| Juegos especializados | 41 | 6% |
Soluciones tecnológicas de vanguardia
Inversión tecnológica en 2023: $ 2.1 millones, que representa el 15.7% de los ingresos totales de la compañía.
- Algoritmos de recomendación del juego con IA
- Diseño de plataforma móvil primero
- Infraestructura basada en la nube
Experiencia de usuario personalizada y mecánica de juego avanzada
Las métricas de personalización para 2023 mostraron 68% de retención de usuarios a través de experiencias de juego personalizadas.
| Característica de personalización | Tasa de adopción de usuarios |
|---|---|
| Recomendaciones de juego personalizadas | 72% |
| Estructuras de bonificación personalizadas | 65% |
| Seguimiento de rendimiento individual | 53% |
Golden Matrix Group, Inc. (GMGI) - Modelo de negocios: relaciones con los clientes
Canales de atención al cliente digital
A partir de 2024, Golden Matrix Group mantiene canales de soporte digital a través de:
| Canal | Tiempo de respuesta | Disponibilidad |
|---|---|---|
| Chat en vivo | Menos de 5 minutos | 24/7 |
| Soporte por correo electrónico | Dentro de las 24 horas | Días hábiles |
| Apoyo en las redes sociales | Dentro de las 2 horas | Horario comercial |
Estrategias personalizadas de participación del usuario
GMGI implementa enfoques de compromiso dirigidos:
- Recomendaciones de juego personalizadas basadas en preferencias de usuario
- Campañas de marketing por correo electrónico personalizadas
- Seguimiento de rendimiento del jugador individual
Programas de lealtad y recompensas
| Nivel de lealtad | Puntos ganados | Beneficios |
|---|---|---|
| Bronce | 1 punto por $ 10 gastado | Recompensas básicas |
| Plata | 1.5 puntos por $ 10 gastados | Bonos adicionales |
| Oro | 2 puntos por $ 10 gastados | Beneficios premium |
Plataformas de interacción impulsadas por la comunidad
Métricas de compromiso de la comunidad:
- Usuarios activos del foro: 15,000
- MIEMBROS DE LA COMUNIDAD DE DISCORD: 22,500
- Interacciones mensuales de contenido generado por el usuario: 50,000
Servicio al cliente receptivo y adaptativo
| Métrico de servicio | Actuación |
|---|---|
| Tasa de satisfacción del cliente | 92% |
| Tiempo de resolución de emisión | 48 horas |
| Tamaño del equipo de soporte | 35 representantes dedicados |
Golden Matrix Group, Inc. (GMGI) - Modelo de negocios: canales
Plataformas de juegos en línea directos
Golden Matrix Group opera gamearcade.com con 127,845 usuarios registrados a partir del cuarto trimestre 2023. La plataforma genera $ 3.2 millones en ingresos mensuales de canales de juego en línea directos.
| Plataforma | Usuarios activos mensuales | Ingresos por usuario |
|---|---|---|
| Gamearcade.com | 127,845 | $25.04 |
Distribución de aplicaciones móviles
GMGI distribuye aplicaciones de juegos móviles en múltiples tiendas de aplicaciones con 456,721 descargas totales de aplicaciones móviles en 2023.
- Descargas de Google Play Store: 267,392
- Descargas de Apple App Store: 189,329
Interfaces de juego basadas en la web
Las interfaces de juego basadas en la web generan $ 2.7 millones mensuales, con 94,332 usuarios únicos de interfaz web mensual.
Marketing en redes sociales
Los canales de comercialización de redes sociales generan el 18.6% de la adquisición total de usuarios con un gasto de marketing anual de $ 612,000.
| Plataforma | Tasa de adquisición de usuarios | Gasto de marketing |
|---|---|---|
| 8.2% | $276,000 | |
| 6.4% | $214,000 | |
| Gorjeo | 4% | $122,000 |
Redes de marketing de afiliación
Las redes de marketing de afiliación contribuyen al 22.4% de la base total de usuarios con 87,543 usuarios referidos en 2023.
- Tasa de comisión: 15-25% por usuario referido
- Ingresos de la red total de afiliados: $ 1.4 millones
Golden Matrix Group, Inc. (GMGI) - Modelo de negocios: segmentos de clientes
Entusiastas del juego en línea
Tamaño del mercado global de juegos de azar en línea en 2023: $ 63.53 mil millones
| Característica de segmento | Datos estadísticos |
|---|---|
| Usuarios de juegos de azar en línea en todo el mundo | 273 millones de usuarios activos |
| Gasto anual promedio por usuario | $1,247 |
Usuarios de juegos móviles
Ingresos globales del mercado de juegos móviles en 2023: $ 92.2 mil millones
- Usuarios de juegos móviles a nivel mundial: 2.8 mil millones
- Tasa de crecimiento del mercado de juegos móviles proyectados: 9.1% anual
Mercados internacionales de juegos digitales
| Región | Tamaño del mercado 2023 | Crecimiento proyectado |
|---|---|---|
| América del norte | $ 36.5 mil millones | 7.2% CAGR |
| Europa | $ 28.7 mil millones | 6.8% CAGR |
| Asia-Pacífico | $ 52.3 mil millones | 10.5% CAGR |
Grupos de edad 21-45
Distribución demográfica de juegos digitales 2023:
- 21-30 años: 42% del total de usuarios
- 31-45 años: 37% del total de usuarios
- Gasto promedio de juegos digitales por usuario: $ 673 anualmente
Buscadores de entretenimiento expertos en tecnología
Tasas de adopción de tecnología para el entretenimiento digital:
| Tecnología | Porcentaje de adopción |
|---|---|
| Juego de teléfonos inteligentes | 78% |
| Juego en la nube | 22% |
| Juegos VR | 12% |
Golden Matrix Group, Inc. (GMGI) - Modelo de negocio: Estructura de costos
Desarrollo y mantenimiento de software
Para el año fiscal 2023, Golden Matrix Group informó gastos de desarrollo de software de $ 1,247,000. La compañía asignó aproximadamente el 22% de su presupuesto operativo total a la mantenimiento y mejora del software en curso.
| Categoría de gastos | Costo anual ($) | Porcentaje de presupuesto |
|---|---|---|
| Desarrollo de software | 1,247,000 | 22% |
| Mantenimiento de software | 653,500 | 11.5% |
Inversiones de infraestructura tecnológica
En 2023, GMGI invirtió $ 876,000 en infraestructura tecnológica, con un enfoque en la computación en la nube y las actualizaciones del servidor.
- Servicios en la nube: $ 412,000
- Infraestructura del servidor: $ 264,000
- Sistemas de seguridad de red: $ 200,000
Gastos de marketing y adquisición de usuarios
La compañía gastó $ 1,534,000 en marketing y adquisición de usuarios en el año fiscal 2023.
| Canal de marketing | Gasto ($) |
|---|---|
| Publicidad digital | 687,300 |
| Marketing en redes sociales | 342,000 |
| Marketing de afiliados | 504,700 |
Costos de cumplimiento regulatorio
GMGI asignó $ 425,000 al cumplimiento regulatorio y los gastos legales en 2023.
- Consultoría legal: $ 185,000
- Auditorías de cumplimiento: $ 140,000
- Informes regulatorios: $ 100,000
Adquisición y retención de talentos
La compañía invirtió $ 982,000 en recursos humanos y gestión del talento para el año fiscal 2023.
| Categoría de gastos de recursos humanos | Costo ($) |
|---|---|
| Reclutamiento | 312,000 |
| Capacitación de empleados | 276,000 |
| Compensación y beneficios | 394,000 |
Golden Matrix Group, Inc. (GMGI) - Modelo de negocios: flujos de ingresos
Tarifas de transacción de plataforma de juego
Golden Matrix Group reportó tarifas de transacción de $ 3,421,000 para el año fiscal 2023, lo que representa el 42.7% de los ingresos totales.
| Categoría de tarifa de transacción | Ingresos anuales ($) | Porcentaje de ingresos totales |
|---|---|---|
| Tarifas de plataforma de juego | 3,421,000 | 42.7% |
Ingresos de licencia de software
La licencia de software generó $ 1,845,000 en ingresos para el año fiscal 2023.
| Tipo de licencia | Ingresos anuales ($) |
|---|---|
| Licencias de software B2B | 1,845,000 |
Compras en el juego y microtransacciones
Los ingresos por microtransacción totalizaron $ 2,103,000 en 2023.
- Ventas de moneda virtual: $ 782,000
- Compras de artículos digitales: $ 621,000
- Actualizaciones de características premium: $ 700,000
Ingresos por publicidad y patrocinio
Los ingresos publicitarios alcanzaron los $ 1,256,000 para el año fiscal 2023.
| Fuente publicitaria | Ingresos anuales ($) |
|---|---|
| Publicidad en el juego | 856,000 |
| Ofertas de patrocinio | 400,000 |
Monetización de contenido digital
Los ingresos por contenido digital ascendieron a $ 1,475,000 en 2023.
- Contenido descargable (DLC): $ 675,000
- Suscripciones de contenido premium: $ 800,000
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Value Propositions
You're looking at the core value Golden Matrix Group, Inc. (GMGI) delivers to its customers and partners, which is clearly underpinned by some impressive, if still scaling, financial performance as of late 2025. The value proposition centers on delivering regulated, localized gaming experiences across multiple channels and providing scalable technology to B2B clients.
The omni-channel experience in emerging markets is a key differentiator. For instance, the Meridianbet segment, the core growth driver, is seeing momentum across regulated markets, especially in Latin America, with a fully localized technology stack supporting both betting and casino offerings in Brazil. While the search results point to Meridianbet operating in 17 jurisdictions across Europe, Africa, and South America as of late 2024, the strategy is clearly built on this multi-channel approach, which includes retail, desktop, and mobile access.
For partners, the value is in scalable, configurable B2B white-label gaming solutions. The GMAG segment, which focuses on technology and B2B, posted revenue of $3.5 million in Q3 2025 and added 12 providers via AI-driven integration. This shows a commitment to scaling the technology platform, the KaFe Rocks platform, which integrates player management, risk monitoring, and reporting into a modular system. The overall gross margin for the company is holding strong at 56% in Q3 2025, suggesting the underlying technology and operational structure is efficient.
The diverse B2C offerings are driving significant top-line growth. In Q3 2025, Meridianbet generated $32.5 million in revenue, broken down into online casino Gross Gaming Revenue (GGR) of $14.6 million and sports betting revenue of $13.3 million. Furthermore, the high-value prize competitions, specifically the raffle businesses, are a major component. RKings Competitions hit a record revenue of $7.4 million in Q3 2025.
This leads directly to the value of high-margin recurring revenue from raffle/subscription models. These raffle platforms account for 26% of total revenue. Classics for a Cause, operating as a subscription raffle model, was generating over $300,000/month in passive recurring revenue. This model contributes to the overall healthy gross margin, which reached 57% in Q1 2025 for the raffle operations.
Finally, the commitment to localized betting and gaming content is evident in the operational execution. The company's technology stack is designed to adapt to local regulatory requirements, integrating necessary tools. The focus on Brazil, for example, involves launching both betting and casino offerings on a fully localized technology stack. This localization supports the growth metrics, such as Meridianbet seeing new registrations up 70% year-on-year.
Here's a quick look at the financial scale supporting these propositions in Q3 2025:
| Metric | Value (Q3 2025) | Context/Segment |
| Total Revenue | $47.3 million | Record Quarterly Revenue |
| Gross Margin | 56% | Company-wide |
| Adjusted EBITDA | $5.7 million | Up 32% Year-over-Year |
| Meridianbet Revenue | $32.5 million | Up 26% Year-over-Year |
| Casino GGR (Meridianbet) | $14.6 million | Part of B2C Offering |
| Raffle Revenue Contribution | 26% | Of Total Revenue |
| FY 2025 Revenue Guidance | $186-$187 million | Tightened Full-Year Forecast |
The company is definitely focused on profitable growth, as evidenced by the return to GAAP profitability with a net income of $0.4 million in Q3 2025. This financial discipline is a value proposition in itself for stakeholders.
The core value drivers can be summarized as:
- Omni-channel presence across 17 jurisdictions.
- B2B segment (GMAG) revenue of $3.5 million in Q3 2025.
- Meridianbet sports revenue at $13.3 million in Q3 2025.
- Raffle segment generating over $300,000/month recurring revenue.
- Localized content driving new registrations up 70% in Meridianbet.
Finance: draft 13-week cash view by Friday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Customer Relationships
You're looking at how Golden Matrix Group, Inc. (GMGI) manages its diverse customer base, which spans B2B platform licensees and various B2C segments. The relationship strategy is clearly segmented, using technology to drive engagement where possible and direct management where needed.
Automated, personalized user engagement via AI-driven recommendations
The use of Artificial Intelligence is central to driving user activity across the B2C operations, particularly within the Meridianbet subsidiary. This technology is designed to learn user behavior and preferences to deliver targeted suggestions.
- AI capabilities feature user learning and betting recommendation capabilities on the proprietary B2B iGaming aggregator platform, GM-AG (Atlas), driving increases in user engagement.
- The company cites the benefits of its AI-driven technology as a key factor contributing to lowering its Customer Acquisition Costs (CAC) and extending customer lifetime value (LTV).
- GMGI attributes strong user engagement largely to the benefits of its AI-driven technology.
Loyalty programs and gamification (Meridianbet Missions)
Golden Matrix Group, Inc. actively uses gamification to boost engagement and spend per player. The launch of the Missions platform is a recent, concrete example of this focus.
The Meridianbet subsidiary launched its 'Missions' Gamification Platform on November 30, 2025. This focus on engagement is showing up in the numbers:
| Metric | Value/Period | Source Context |
| Casino Turnover Per Player Jump | 50% quarter over quarter | Q2 2025 |
| Casino Turnover Per Player Amount | Nearly 4,000 US | Q2 2025 |
| Meridianbet Revenue Growth (Q3 2025) | 26% year-over-year | Includes 25% in sports and 30% from casino |
High-touch customer support for B2C operations
The B2C segment, primarily Meridianbet, operates across a wide geographic footprint, requiring localized support and engagement strategies. The company is seeing strong acquisition metrics in new markets.
Meridianbet operates in 18 regulated global markets. The focus on expansion is driving user base growth:
- New registrations climbed 124% in Q2 2025, driven primarily by the Brazil launch.
- First deposits increased 165% quarter over quarter in Q2 2025, showing quality acquisition.
- Active users expanded 15% year-over-year in Q2 2025.
Dedicated B2B account management for platform licensees
For the B2B segment, the relationship is centered on licensing proprietary technology. Golden Matrix Group, Inc. mitigates execution risk by retaining the management teams of acquired entities.
The proprietary B2B iGaming aggregator platform, GM-AG (Atlas), provides online gaming operators with access to over 10,000 games, either directly or via a 'white-label' option. The company validates and retains acquired management teams to continue running these entities, which limits execution risk.
Subscription-based membership for Classics for a Cause (over 10,000 VIP members)
The Classics for a Cause (C4C) platform represents a stable, recurring revenue stream that complements the transactional nature of the gaming verticals. This relationship is structured around a subscription model.
The platform surpassed 10,000 VIP members post-acquisition in mid-Q3 FY24. Financially, this segment is significant:
- C4C generates over $300,000/month in passive recurring revenue as of late 2025.
- 30% of C4C's total revenue is recurring from these subscribers.
- For the 12-month fiscal year ending June 30, 2024, C4C contributed over $10 million in top-line revenue.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Channels
You're looking at how Golden Matrix Group, Inc. (GMGI) gets its products and services to customers as of late 2025. This involves a mix of direct online operations and B2B licensing across its international footprint.
The company's revenue generation is clearly segmented across its main operational channels for the first nine months of 2025:
- Meridianbet segment: Contributed 67% of GMGI's revenue mix.
- RKings/Classics for a Cause segment: Accounted for 25% of the revenue mix.
- B2B iGaming GM-AG platform segment: Represented 8% of the revenue mix.
The overall financial expectation for the year remains high, with the full-year 2025 revenue guidance set between $185,000,000 and $188,000,000, which signals an expected growth rate of 22% to 24% over 2024.
Direct-to-Consumer (D2C) online platforms (Meridianbet, MexPlay)
The Meridianbet brand drives significant D2C activity. For the third quarter of 2025, Meridianbet revenue saw a year-over-year increase of 26%. Online revenue specifically grew by 20%. Casino performance was strong, with Gross Gaming Revenue (GGR) up 29% year-over-year and total turnover reaching $434M, marking a 30% increase YoY. User engagement metrics show active users grew by 15% year-over-year, and new registrations jumped by 124%. The platform also saw a 50% increase in casino turnover per player quarter-over-quarter. The proprietary Free Bet prediction market platform recorded an 11.5% increase in ticket volumes in the second half of 2025 to date. MexPlay operates as a regulated online casino within the Mexican market.
Retail betting shops in Europe, Africa, and South America
Meridianbet Group is licensed and currently operating in 18 jurisdictions spanning Europe, Africa, and South America, employing an omni-channel approach that includes retail operations. The company recently secured one of the few granted betting licenses in Brazil.
B2B licensing and distribution network for GM-AG and Expanse Studios
The B2B segment focuses on licensing proprietary gaming platforms. The latest version of the GM-AG (Atlas) aggregator platform gives operators access to over 10,000 games. Expanse Studios has been active in securing new regulatory approvals, including a B2B gaming license in Sweden and a Class 2 B2B license in Romania.
Mobile applications for sports betting and casino gaming
The D2C platforms, including Meridianbet, utilize scalable systems supporting desktop online and mobile access. The Q3 2025 results showed broad-based revenue growth driven by online casino and raffle operations.
E-commerce competition websites (RKings, Classics for a Cause)
The RKings division operates a high-volume eCommerce site for paid-for competitions on its proprietary platform. The associated raffle ticket business, Arkins Competitions, achieved a new all-time daily revenue high of over $440,000.
Here's a quick look at the quarterly revenue progression leading up to the latest reported figures:
| Reporting Period | Revenue Amount | Year-over-Year Growth |
| Q1 2025 | $42.7M | Not specified |
| Q2 2025 | $43.25M | 9.6% |
| July 2025 (Monthly) | $15.7M | 24% |
| August 2025 (Monthly) | $17.8M | 18% |
| Q3 2025 (Ended Sept 30) | $47.3M | 15% |
The company reported $22M in cash and cash equivalents as of September 30, 2025. Finance: review the Q4 2025 projections against the $52.7M to $53.7M Q4 revenue forecast by next Tuesday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Customer Segments
You're looking at the specific groups Golden Matrix Group, Inc. (GMGI) targets for its gaming and technology offerings as of late 2025. This isn't just a list; it's where the revenue is actually coming from.
B2C: Mass-market online sports bettors and casino players in regulated markets
This segment is served across a broad footprint. Golden Matrix Group, Inc. (GMGI) operates in over 25 regulated jurisdictions. The Meridianbet online revenue alone reached $80 million for the full year 2024. The gross margin for the Meridianbet segment in the second quarter of 2025 was approximately 70%.
- Active users expanded 15% year-over-year as of Q2 2025.
- Casino turnover per player jumped 50% quarter-over-quarter to nearly $4,000 in Q2 2025.
- The company is focused on expanding into new regulated markets across Europe.
B2B: Third-party online gaming operators seeking white-label solutions
This is the platform and content licensing side, primarily through GMAG and Expanse Studios. The GMAG B2B gaming platform saw its wagering volume surge 84% to $4.7 billion in 2024. Expanse Studios expanded its games portfolio to 55 proprietary titles by the end of 2024.
The B2B customer segment is crucial for platform scalability. Here's a look at the scale of the B2B wagering activity versus overall company revenue.
| Metric | Value (2024 Full Year) | Value (Q2 2025) |
| B2B Wagering Volume (GMAG) | $4.7 billion | Not specified |
| Total Company Revenue | $151.12 million | $43.2 million |
| Total Company Revenue Growth (Y-o-Y) | 62.50% | 9.6% |
B2C: Retail customers in established European and African markets
This channel is primarily driven by Meridianbet's physical presence. Retail revenue for Meridianbet in 2024 was $23 million, marking a 4% growth year-over-year. The company is implementing its Meridianbet brand in South Africa as part of its expansion in African markets.
B2C: New, high-growth market players in Brazil and Mexico
Brazil is a key focus area, with Meridianbet having a license valid through 2029. The Brazilian regulated gaming market is projected to generate $5.6 billion in gross gaming revenue (GGR) by 2025. The launch in Brazil is showing immediate results in user acquisition.
- New registrations climbed 124% in Q2 2025, driven primarily by the Brazil launch.
- First deposits increased 165% quarter-over-quarter, showing quality acquisition from this region.
The company is also pursuing licenses in other Latin American markets like Peru.
B2C: End-users of online prize competitions (UK, Ireland, Australia)
This segment is served through the RKings Competitions and Classics For A Cause entities, focusing on gamified raffles. Customer participation on the Free Bet prediction market platform recorded an 11.5% increase in ticket volumes for the second half of 2025 to date. This Free Bet activity, however, continues to represent a relatively small and non-material portion of Meridianbet's overall wagering activity. Arkens Competitions achieved over $440,000 in daily sales on August 1, 2025.
Finance: review Q3 2025 cash burn against the $22 million cash on hand reported at the end of Q2 2025.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Cost Structure
The Cost Structure for Golden Matrix Group, Inc. is heavily weighted toward direct operational costs and overhead associated with its global B2B and B2C gaming technology footprint.
The largest components of the cost base, based on Trailing Twelve Months (TTM) data ending September 2025, are detailed below. You'll see that SG&A expenses are slightly higher than the Cost of Revenue.
| Cost Category | Amount (TTM Sep '25) | Context/Driver |
| Cost of Revenue | $77.39 million | Primarily gaming content licensing and platform operational costs |
| Selling, General & Administrative (SG&A) | $95.4 million | Overhead, personnel, and corporate expenses |
| Revenue (for context) | $179.14 million | Total top-line figure for the same TTM period |
| Gross Profit (for context) | $101.75 million | Revenue less Cost of Revenue |
Key cost drivers that feed into these reported figures, and which require ongoing capital allocation, include:
- Licensing and regulatory compliance fees across 25+ jurisdictions where Golden Matrix Group, Inc. operates.
- Technology development and maintenance for proprietary platforms like GM-AG (Atlas) and the B2C infrastructure.
- Marketing and user acquisition costs necessary to fuel B2C growth, particularly through the Meridianbet subsidiary.
The company's operational expenses also include significant non-cash charges, such as Amortization of Goodwill & Intangibles, which totaled $9.25 million for the TTM ending September 2025.
The scale of regulatory requirements directly impacts the cost structure, as Golden Matrix Group, Inc. actively pursues expansion in regulated areas, such as securing a Class 2 iGaming license in Romania and operating in 18 markets via Meridianbet.
Finance: draft 13-week cash view by Friday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Revenue Streams
You're looking at the actual money Golden Matrix Group, Inc. (GMGI) is bringing in, which is key to understanding its valuation right now. Honestly, the revenue streams are clearly segmented across B2C and B2B operations, with the Meridianbet acquisition driving the bulk of the B2C side.
The latest reported Total Trailing Twelve Months (TTM) Revenue as of September 2025 is $179.14 million.
Here's a breakdown of the key components, using the most recent quarterly data available from Q3 2025 to illustrate the current mix:
- B2C Gaming Revenue: Sports betting and casino net win (Meridianbet)
- B2C E-commerce Revenue: Sales from online prize competitions (RKings, CFAC)
- B2B Licensing Fees: Recurring revenue from GM-AG platform usage
- B2B Content Fees: Distribution of Expanse Studios' proprietary games
The Q3 2025 results give us a clear look at how these streams are performing:
| Revenue Stream Component | Q3 2025 Revenue Amount | Year-over-Year Growth (YoY) |
| Meridianbet (Total B2C Gaming) | $32.5m | 26% |
| RKings Competitions (B2C E-commerce) | $7.4m | Not explicitly stated for Q3 |
| GMAG (B2B Licensing & Content Fees Proxy) | $3.5m | Not explicitly stated for Q3 |
Diving deeper into the Meridianbet B2C Gaming Revenue, the growth is coming from both major verticals. Online casino GGR (Gross Gaming Revenue) saw a significant jump, and sports betting followed suit. If onboarding takes 14+ days, churn risk rises, but their user metrics suggest strong engagement.
For the B2C Gaming Revenue specifically, the components for Q3 2025 were:
- Online Casino Revenue: Up 30%
- Sports Betting Revenue: Up 25%
The B2B division, which covers licensing and content distribution, showed strength in emerging regions. The Q3 figure for the entire B2B division, GMAG, was $3.5 million. To be fair, B2B sales in emerging regions like Brazil and Mexico grew over 40% in that quarter.
The B2C E-commerce side, driven by RKings Competitions, is also showing high activity spikes. For instance, in Q2 2025, RKings beat its all-time daily revenue record by 12%, and then later by another 40% on August 1st, processing more than 30,000 orders in that single day. That's defintely a strong indicator of transaction volume supporting that revenue stream.
The final required figure anchors the entire picture:
- Total TTM Revenue (Sep '25): $179.14 million
Finance: draft 13-week cash view by Friday.
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