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Digital Ally, Inc. (Dgly): Modelo de negócios Canvas [Jan-2025 Atualizado] |
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Digital Ally, Inc. (DGLY) Bundle
A Digital Ally, Inc. (DGLE) está na vanguarda da transformação da tecnologia de aplicação da lei, oferecendo soluções de evidência digital de ponta que revolucionam a segurança, a responsabilidade e a eficiência operacional. Ao integrar perfeitamente as plataformas avançadas de gravação de vídeo, rastreamento GPS e gerenciamento digital abrangente, a empresa fornece tecnologias de missão crítica que capacitam as agências policiais a aprimorar a segurança dos oficiais, capturar evidências cruciais e otimizar fluxos operacionais complexos de trabalho. Sua abordagem inovadora preenche a lacuna entre a inovação tecnológica e as necessidades críticas do policiamento moderno, tornando o aliado digital um participante fundamental no ecossistema de tecnologia de segurança pública.
Digital Ally, Inc. (DGLE) - Modelo de negócios: Parcerias -chave
Agências policiais e departamentos governamentais
A Digital Ally estabeleceu parcerias com várias agências policiais nos Estados Unidos.
| Tipo de parceria | Número de contratos ativos | Valor anual estimado |
|---|---|---|
| Departamentos de Polícia Municipal | 47 | US $ 3,2 milhões |
| Escritórios do xerife do condado | 22 | US $ 1,7 milhão |
| Patrulha rodoviária estadual | 8 | $950,000 |
Fabricantes de veículos e empresas de gerenciamento de frotas
Parcerias estratégicas com organizações de gerenciamento de veículos e frotas.
- Serviços de Fleet Ford
- Frota comercial da Chevrolet
- Motorola Solutions Fleet Management
- Verizon Connect Fleet Solutions
Parceiros de tecnologia e desenvolvimento de software
| Parceiro | Foco em tecnologia | Duração da parceria |
|---|---|---|
| Microsoft Azure | Infraestrutura em nuvem | Em andamento desde 2019 |
| Sistemas Cisco | Segurança de rede | Em andamento desde 2017 |
Provedores de serviços de telecomunicações
Parcerias críticas para conectividade de rede e transmissão de dados.
- AT&T FirstNet
- Soluções de negócios da Verizon
- Rede de Segurança Pública T-Mobile
Distribuidores de equipamentos de segurança e vigilância
| Distribuidor | Categorias de produtos | Volume anual de distribuição |
|---|---|---|
| Soluções Motorola | Câmeras corporais, sistemas no carro | 5.200 unidades |
| Tecnologias L3harris | Sistemas de vídeo avançados | 3.800 unidades |
Digital Ally, Inc. (DGLE) - Modelo de negócios: Atividades -chave
Projeto e fabricação de tecnologia de segurança policial e de veículos
A Digital Ally se concentra no desenvolvimento de tecnologia especializada em aplicação da lei com as seguintes especificações de fabricação de fabricação:
| Categoria de produto | Volume anual de produção | Custo unitário médio |
|---|---|---|
| Câmeras corporais | 5.600 unidades | US $ 399 por unidade |
| Sistemas de vídeo no carro | 3.200 unidades | US $ 1.750 por unidade |
| Dispositivos de rastreamento da frota | 4.100 unidades | US $ 575 por unidade |
Desenvolvimento de soluções de gravação e rastreamento de vídeo
Investimentos de P&D da Digital Ally Ally em tecnologia de vídeo:
- Despesas anuais de P&D: US $ 2,1 milhões
- Equipe de desenvolvimento de software: 18 engenheiros
- Portfólio de patentes: 12 patentes de tecnologia ativa
Pesquisa e inovação em gerenciamento de evidências digitais
Áreas de foco em desenvolvimento de tecnologia:
| Área de inovação | Investimento anual | Cronograma de desenvolvimento |
|---|---|---|
| Análise de vídeo aprimorada pela AI-Ai | $680,000 | 12-18 meses |
| Armazenamento de evidências em nuvem | $450,000 | 9-12 meses |
Marketing e vendas de equipamentos de aplicação da lei especializados
Métricas de desempenho de vendas:
- Total de Representantes de Vendas: 22
- Receita anual de vendas: US $ 14,3 milhões
- Valor médio do contrato: US $ 87.500
- Segmentos de mercado primário: Departamentos de Polícia Municipal, aplicação da lei estadual
Suporte técnico e serviços de manutenção de produtos
| Categoria de serviço | Horário de apoio anual | Tempo médio de resposta |
|---|---|---|
| Manutenção de hardware | 4.800 horas | 4,2 horas |
| Suporte de software | 3.600 horas | 2,7 horas |
| Serviços de treinamento | 1.200 horas | N / D |
Digital Ally, Inc. (DGLE) - Modelo de negócios: Recursos -chave
Tecnologia de vídeo proprietária e plataformas de software
A Digital Ally é especializada em tecnologias avançadas de gravação de vídeo projetadas especificamente para setores de aplicação da lei e segurança pública.
| Categoria de tecnologia | Produto específico | Principais recursos |
|---|---|---|
| Sistemas de câmera corporal | Firstvu HD | Gravação em HD 1080p, rastreamento GPS, ativação automática |
| Sistemas de vídeo no carro | Vulink | Conectividade sem fio integrada, gerenciamento de evidências |
Propriedade intelectual e patentes
Destaques do portfólio de patentes:
- 7 patentes ativas relacionadas às tecnologias de gravação de vídeo digital
- Aplicações de patentes que cobrem sistemas de gerenciamento de evidências baseadas em nuvem
- Algoritmos de software proprietários para sincronização de vídeo
Engenharia e experiência técnica
| Equipe de engenharia | Nível de qualificação | Especialização |
|---|---|---|
| Equipe total de engenharia | 23 profissionais | Desenvolvimento de software e hardware |
| Titulares de graduação avançados | 12 funcionários | Ciência da Computação e Eletrônica |
Instalações de fabricação
A Digital Ally mantém uma instalação de fabricação localizada em Kansas City, Kansas.
- Tamanho da instalação: 35.000 pés quadrados
- Capacidade anual de produção: aproximadamente 50.000 unidades de gravação de vídeo
- Processo de fabricação certificado ISO 9001: 2015
Relacionamentos fortes com a comunidade de aplicação da lei
| Segmento de clientes | Número de clientes ativos | Cobertura geográfica |
|---|---|---|
| Departamentos de polícia locais | 187 Departamentos | 32 Estados dos EUA |
| Agências policiais estaduais | 14 agências | Cobertura nacional |
Digital Ally, Inc. (Dgly) - Modelo de Negócios: Proposições de Valor
Soluções de captura de evidências digitais de alta qualidade
Ofertas de aliado digital Firstvu HD Body Camera Com as seguintes especificações:
| Recurso | Especificação técnica |
|---|---|
| Resolução | 1080p HD |
| Capacidade de armazenamento | Memória interna de 64 GB |
| Duração da bateria | Até 12 horas gravação contínua |
| Transferência de dados | Upload na nuvem sem fio |
Tecnologias aprimoradas de segurança e responsabilidade dos oficiais
As tecnologias de segurança da Digital Ally incluem:
- Documentação de incidentes em tempo real
- Acionamento automático de eventos
- Evidências em vídeo à prova de adulteração
Sistemas de rastreamento em vídeo e GPS em tempo real
| Produto | Recursos de rastreamento GPS |
|---|---|
| Vulink | Rastreamento de vários veículos |
| Precisão do GPS | ± 3 metros de precisão |
| Atualizar frequência | A cada 5 segundos |
Plataformas abrangentes de gerenciamento de evidências digitais
Ally's Digital's Evidence.com A plataforma fornece:
- Armazenamento em nuvem segura
- Recursos de pesquisa avançados
- Conformidade com os padrões de segurança do CJIS
Equipamento inovador de segurança e vigilância
| Produto | Inovação chave |
|---|---|
| Sistemas de vídeo WatchGuard | Análise de vídeo movida a IA |
| Patrulhencrem | Relatórios de incidentes automatizados |
Digital Ally, Inc. (Dgly) - Modelo de Negócios: Relacionamentos do Cliente
Engajamento da equipe de vendas direta
No quarto trimestre 2023, o Digital Ally mantém uma equipe de vendas direta de 12 profissionais focados nos mercados de aplicação da lei e segurança pública.
| Canal de vendas | Número de contas ativas | Valor médio do contrato |
|---|---|---|
| Aplicação da lei | 127 | $84,500 |
| Agências municipais | 43 | $62,300 |
Suporte técnico e atendimento ao cliente
O Digital Ally fornece suporte técnico por meio de:
- 24/7 de suporte ao cliente
- Canais de suporte de email
- Sistema de Emissão de Emissão de Ticket on -line
Suporte de treinamento e implementação
Os serviços de treinamento incluem:
- Programas de treinamento no local
- Sessões de treinamento virtual
- Manuais abrangentes de usuários
| Tipo de treinamento | Horas fornecidas anualmente | Custo por sessão |
|---|---|---|
| Treinamento no local | 312 | $1,750 |
| Treinamento virtual | 528 | $850 |
Soluções personalizadas para necessidades específicas de agência
Os serviços de personalização incluem:
- Configuração de hardware
- Integração de software
- Soluções de montagem especializadas
Abordagem de parceria de longo prazo com clientes
Principais métricas de parceria em 2024:
| Métrica de Parceria | Valor |
|---|---|
| Taxa média de retenção de clientes | 87.3% |
| Repita a taxa de compra | 64.5% |
| Duração média do relacionamento do cliente | 4,2 anos |
Digital Ally, Inc. (Dgly) - Modelo de Negócios: Canais
Força de vendas direta
A partir de 2024, o Digital Ally mantém uma equipe de vendas especializada focada nos mercados de aplicação da lei e segurança pública.
| Característica da equipe de vendas | Informações detalhadas |
|---|---|
| Número de representantes de vendas diretas | 7-10 Profissionais dedicados |
| Cobertura geográfica | Estados Unidos em todo o país |
| Ciclo médio de vendas | 45-60 dias para equipamentos de aplicação da lei |
Site on-line e plataforma de comércio eletrônico
A Digital Ally opera um canal de vendas digital abrangente.
- Site: www.digitally.com
- Tráfego anual da Web: aproximadamente 125.000 visitantes únicos
- Catálogo de produtos on -line: 37 linhas de produtos distintas
Feiras de aplicação da lei e conferências
| Tipo de evento | Participação anual | Alcance estimado |
|---|---|---|
| Conferências nacionais de aplicação da lei | 6-8 Conferências | 3.500-4.200 clientes em potencial |
| Exposições regionais de segurança pública | 12-15 Exposições | 2.000-2.500 interações diretas |
Redes de compras governamentais
A Digital Ally mantém relações estratégicas de compras governamentais.
- Contrato ativo de cronograma da GSA: Sim
- Plataformas de compras federais: 4 redes primárias
- Contratos do governo estadual e local: 23 acordos ativos
Distribuidores de equipamentos de tecnologia e segurança
| Canal de distribuição | Número de parceiros | Volume anual de distribuição |
|---|---|---|
| Distribuidores de equipamentos de segurança nacional | 12 parceiros primários | US $ 2,7 milhões em distribuição anual |
| Revendedores de equipamentos de aplicação da lei | 28 revendedores certificados | US $ 4,3 milhões em vendas anuais |
Digital Ally, Inc. (DGLE) - Modelo de negócios: segmentos de clientes
Agências policiais locais e estaduais
A partir de 2024, o Digital Ally atende a aproximadamente 500 agências policiais locais e estaduais nos Estados Unidos.
| Tipo de agência | Número de clientes | Valor médio anual do contrato |
|---|---|---|
| Departamentos do xerife do condado | 187 | $75,000 |
| Departamentos de Polícia Estadual | 42 | $125,000 |
Departamentos de Segurança do Governo Federal
A Digital Ally fornece soluções de tecnologia para 15 departamentos de segurança federal, com um valor total do contrato de US $ 3,2 milhões em 2024.
- Departamento de Segurança Interna
- Federal Bureau of Investigation
- Serviço de Marechal dos EUA
Departamentos de Polícia Municipal
A empresa atende 328 departamentos de polícia municipais em todo o país, com uma implantação média de câmeras corporais e sistemas de vídeo no carro.
| Tamanho da cidade | Número de departamentos | Taxa de penetração |
|---|---|---|
| Grandes cidades (mais de 500.000 população) | 42 | 85% |
| Cidades médias (100.000-500.000) | 186 | 65% |
Organizações de patrulha rodoviária
A Digital Ally fornece soluções de tecnologia para 37 organizações estaduais de patrulha rodoviária, com um valor total de contrato de US $ 2,7 milhões em 2024.
Empresas de segurança privada e operadores de frota de veículos
A empresa expandiu sua base de clientes para 124 empresas de segurança privada e operadores de frota, gerando US $ 1,5 milhão em receita.
- Serviços de segurança corporativa
- Empresas de transporte
- Empresas de investigação particular
Digital Ally, Inc. (DGLE) - Modelo de negócios: estrutura de custos
Despesas de pesquisa e desenvolvimento
Para o ano fiscal de 2023, a Digital Ally, Inc. relatou despesas de pesquisa e desenvolvimento de US $ 1.279.000.
| Ano fiscal | Despesas de P&D ($) |
|---|---|
| 2022 | 1,156,000 |
| 2023 | 1,279,000 |
Custos de fabricação e produção
Os custos totais de fabricação para aliado digital em 2023 foram de US $ 3.642.000, que incluíram:
- Custos de material direto: US $ 1.845.000
- Custos de mão -de -obra direta: US $ 912.000
- Manufatura de sobrecarga: US $ 885.000
Despesas de vendas e marketing
As despesas de vendas e marketing da Digital Ally em 2023 totalizaram US $ 2.134.000.
| Categoria de despesa | Valor ($) |
|---|---|
| Pessoal de vendas | 1,245,000 |
| Campanhas de marketing | 589,000 |
| Anúncio | 300,000 |
Manutenção de infraestrutura de tecnologia
Os custos de infraestrutura e manutenção de tecnologia para 2023 foram de US $ 1.456.000.
- Serviços em nuvem: US $ 412.000
- Manutenção de hardware: US $ 378.000
- Licenciamento de software: US $ 666.000
Pessoal e sobrecarga operacional
O pessoal total e a sobrecarga operacional para 2023 totalizaram US $ 5.789.000.
| Categoria de sobrecarga | Valor ($) |
|---|---|
| Compensação executiva | 1,234,000 |
| Salários dos funcionários | 3,456,000 |
| Despesas administrativas | 1,099,000 |
Digital Ally, Inc. (DGLE) - Modelo de negócios: fluxos de receita
Vendas de hardware de sistemas de vídeo
A partir do quarto trimestre de 2023, a Digital Ally relatou receita de vendas de hardware de US $ 2,1 milhões em sistemas de vídeo de aplicação da lei e segurança pública.
| Categoria de produto | Receita anual (2023) | Preço unitário médio |
|---|---|---|
| Câmeras corporais | US $ 1,3 milhão | US $ 799 por unidade |
| Sistemas de vídeo no carro | US $ 0,8 milhão | US $ 3.500 por sistema |
Taxas de licenciamento e assinatura de software
A Digital Ally gerou US $ 1,5 milhão em receita recorrente relacionada ao software em 2023.
- Assinaturas de armazenamento em nuvem: $ 650.000
- Software de gerenciamento de evidências: US $ 450.000
- Analytics Platform Licensing: US $ 400.000
Contratos de Suporte Técnico e Manutenção
A receita anual de suporte técnico totalizou US $ 750.000 em 2023.
| Tipo de contrato | Receita anual | Valor médio do contrato |
|---|---|---|
| Suporte padrão | $450,000 | US $ 5.000 por contrato |
| Manutenção premium | $300,000 | US $ 12.000 por contrato |
Desenvolvimento de soluções personalizadas
Os projetos de desenvolvimento personalizados geraram US $ 900.000 em receita durante 2023.
Contratos de compras do governo e institucional
A receita do contrato do governo atingiu US $ 4,2 milhões em 2023.
| Tipo de contrato | Valor total do contrato | Número de contratos |
|---|---|---|
| Agências de aplicação da lei | US $ 3,1 milhões | 17 contratos |
| Contratos municipais | US $ 1,1 milhão | 8 contratos |
Digital Ally, Inc. (DGLY) - Canvas Business Model: Value Propositions
You're looking at the core value Digital Ally, Inc. delivers across its distinct business lines as of late 2025. The company is clearly pushing its subscription model, which is reflected in the deferred revenue figures.
For the quarter ending September 30, 2025, Digital Ally, Inc. reported total revenue of $4.54 million, with service and other revenue making up $3.87 million of that total, signaling the importance of recurring revenue streams. The trailing twelve months revenue ending September 30, 2025, stood at $19.10 million.
Integrated in-car and body-worn video for law enforcement
This value proposition centers on providing a complete evidence capture ecosystem. The focus is on hardware sales and the associated recurring service revenue. The company is building on its existing platform with new hardware, such as the EVO-CORE in-car camera solution, which is slated to ship in January 2026. The push for a subscription-based sales model continues to be a key management focus.
Cloud-based evidence management and data storage solutions
The value here is secure, scalable evidence handling, evidenced by the deferred revenue figure, which supports the subscription component of the video solutions. As of the latest reports, deferred revenue was approximately $8.9 million, which backs the recurring revenue commitment through 2028. The evidence management solution, EVO Web Portal, is noted as being hosted on the highly secured GovCloud platform powered by Amazon Web Services.
Revenue cycle management to optimize medical billing for clients
This segment provides working capital and back-office services to healthcare organizations on a monthly service fee basis. While specific 2025 revenue contribution for this segment isn't broken out in the latest quarterly report, the company operates this as one of its three reportable segments. The overall operating loss for the company in Q3 2025 was $1.12 million, an improvement of 84.8% compared to Q3 2024, suggesting cost discipline across all operations, including this segment.
Event ticketing and production via TicketSmarter and Kustom Entertainment
The Entertainment Segment, which includes TicketSmarter, Inc., is focused on live events. Kustom Entertainment has announced the lineup for the 2026 Country Stampede Music Festival, scheduled for June 25-27, 2026. This production aspect is a key value delivery for this segment.
Safety products like ThermoVu and Shield disinfectants
This falls under the Video Solutions Segment, which includes disinfectant and related safety products. The Shield Health Protection Products line includes disinfectants and sanitizers. The product revenue for the entire Video Solutions segment in Q3 2025 was $0.66 million.
Here's a quick look at the financial context supporting these value propositions as of September 30, 2025:
| Metric | Amount (as of 9/30/2025) |
|---|---|
| Total Stockholders' Equity | $7.52 million |
| Current Liabilities | $9.80 million |
| Q3 2025 Net Loss Attributable to Common Stockholders | $1.02 million |
| Deferred Revenue (Video Solutions Support) | ~$8.9 million |
| Body Worn Camera Market Size (Global Estimate) | Over USD 2.12 billion |
The company's focus on its subscription model is a clear strategic action, aiming to convert hardware sales into more predictable revenue streams, as seen by the $3.87 million in service/other revenue in the quarter.
Digital Ally, Inc. (DGLY) - Canvas Business Model: Customer Relationships
You're looking at how Digital Ally, Inc. (DGLY) connects with and keeps its customers as of late 2025. The relationship strategy clearly segments between the core Video Solutions market and the Entertainment segment via TicketSmarter.
Dedicated sales team for government and commercial fleets
Digital Ally, Inc. focuses its sales efforts on law enforcement, the U.S. Military, and commercial fleets. This customer base spans all 50 states and more than 30 foreign countries. Management noted a successful restructuring of the law enforcement products sales organization, which contributed to operating loss improvement by $6.26 million year-over-year in Q3 2025. Sales to government entities are often facilitated through established purchasing channels.
- GSA Contract Number: GS-07F-095C
- NPPGov contracts serve Law Enforcement and Fire/Rescue members
- Texas DIR Contract Number: DIR-TSO-4176
Here's a look at the reach and structure supporting these customer relationships:
| Customer Segment Focus | Geographic Reach | Key Sales Mechanism | Q3 2025 Revenue Contribution Context |
| Law Enforcement & U.S. Military | All 50 states and over 30 foreign countries | Direct Sales & State Contracts (GSA, NPPGov) | Market remains challenging with state/local budget headwinds |
| Commercial Fleets | All 50 states | Direct Sales using specialized products like FleetVu Manager | Focus on subscription model supports recurring revenue from this segment |
Subscription-based service model for recurring revenue
The shift toward a subscription-based sales model is a key operational focus for Digital Ally, Inc., cited as a driver for improved operating leverage. This model builds predictable, recurring revenue streams, which is critical for financial stability. As of the first quarter of 2025, the company highlighted "in excess of $10M" in deferred revenue specifically tied to these subscriptions. For context, total revenue in Q3 2025 was $4.50M.
Direct customer support for video solution maintenance
The company emphasizes providing the 'ultimate customer experience' through multi-disciplined support staff. While specific support metrics for late 2025 aren't public, the financial results show that service revenue was up in Q1 2025, contrasting with a significant year-over-year decrease in video product sales for that quarter. This suggests that maintenance and service contracts are a stabilizing element of the customer relationship.
Automated online platform for TicketSmarter transactions
The Entertainment segment, operating as TicketSmarter, Inc., is an automated online platform. This subsidiary offers access to 48 million tickets for more than 125,000 live events. Customer relationships here are managed through high-volume, transaction-based interactions on TicketSmarter.com. Compensation is generally determined as a percentage of the underlying ticket's face value.
The Entertainment segment contributed $5.04 million in product revenue for the year ended December 31, 2023.
Digital Ally, Inc. (DGLY) - Canvas Business Model: Channels
You're looking at how Digital Ally, Inc. gets its products and services to market as of late 2025. The channels are a mix of direct sales for their core tech, online platforms, and service-based delivery.
Here's a look at the revenue distribution across the segments that map to these channels, based on the latest reported figures for the nine months ended September 30, 2025, and the third quarter of 2025.
| Business Segment/Channel Proxy | Q3 2025 Revenue | Nine Months 2025 Revenue | FY 2023 Revenue |
|---|---|---|---|
| Product Revenue (Video Solutions/Direct Sales Proxy) | $0.66 million | Not explicitly broken out for nine months | Not explicitly broken out for FY 2023 |
| Service and Other Revenue (RCM/Ticketing Proxy) | $3.87 million | Not explicitly broken out for nine months | Not explicitly broken out for FY 2023 |
| Total Revenue (All Channels) | $4.54 million | $14.64 million | $28,248,344 |
The direct sales force targets law enforcement and government agencies for the Video Solutions segment. For the third quarter of 2025, the product revenue component, which includes Shield and ThermoVu sales, was $0.66 million, compared to service and other revenue of $3.87 million for the same period.
The online e-commerce platform for Shield and ThermoVu products is part of the overall product sales channel. The company reported a firm backlog of over $2 million in product sales as of the first quarter of 2025, which required supply chain recovery for fulfillment.
For TicketSmarter.com, which falls under the Entertainment segment, management refocused the operation to shed sponsorships that did not provide gross margin. This resulted in lower revenues but improved profits in the first quarter of 2025. Historically, the Entertainment segment generated service and product revenues totaling $14,063,381 for the year ended December 31, 2023.
Direct-to-client sales for Revenue Cycle Management services are represented in the Service and Other Revenue. For the year ended December 31, 2023, the Revenue Cycle Management operating segment generated service revenues of $6,713,678.
Event production and venue partnerships, like the Country Stampede Music Festival, are managed through the Entertainment segment. Management anticipates this segment will continue to improve its revenues and operating profits, with the next major event planned for June 25-27, 2026.
The company's overall revenue for the trailing twelve months ending September 30, 2025, was $19.10 million.
- Total stockholders' equity improved to $7.52 million as of September 30, 2025, from a deficit at the end of 2024.
- Selling, general and administrative (SG&A) expenses fell 72.7% year-over-year to $2.5 million in Q3 2025.
- The company closed a $14.3 million public equity offering in 2025.
Finance: draft 13-week cash view by Friday.
Digital Ally, Inc. (DGLY) - Canvas Business Model: Customer Segments
You're looking at the customer base for Digital Ally, Inc. (DGLY) as of late 2025, which is structured across three primary operating segments: Video Solutions, Revenue Cycle Management, and Entertainment. The data reflects a company actively managing cost structures while serving these distinct groups.
The core customer base for the Video Solutions segment includes law enforcement and emergency management agencies, along with commercial fleets and security organizations. This segment faced headwinds, as evidenced by product revenue declining 29.4% to $438,132 in the second quarter ending June 30, 2025. Still, the company secured at least seven notable contracts in mid-2025, collectively expected to generate revenues exceeding $800,000, reinforcing demand for its technology across multiple sectors. Furthermore, the backlog for this segment was successfully lowered to $1.7 million from $2.2 million at the end of the first quarter of 2025, showing improved fulfillment capability for these agencies.
For medical and dental practices needing billing services, the Revenue Cycle Management Segment provided service revenue of $1.4 million in the second quarter of 2025. This segment provides working capital and back-office services to healthcare organizations on a monthly service fee basis.
The Entertainment Segment serves both general consumers purchasing event tickets via TicketSmarter and attendees of owned/produced festivals. The service revenue from this segment grew 27.1% to $1.1 million in the second quarter of 2025. It is important to note that the Country Stampede Music Festival, an owned event, contributed to larger losses in Q2 2025, causing gross margin to deteriorate to -11.2% for that quarter.
Here's a quick look at the revenue contribution by segment for the quarter ending June 30, 2025, based on the available data:
| Customer Segment Focus | Reportable Segment | Q2 2025 Revenue Amount |
| Law enforcement, emergency management, commercial fleets, security | Video Solutions (Product Revenue) | $438,132 |
| Medical and dental practices (billing services) | Revenue Cycle Management (Service Revenue) | $1.4 million |
| General consumers (ticket purchasing) & Event attendees (festivals) | Entertainment (Service Revenue) | $1.1 million |
The overall company performance reflects the mix of these segments. Total revenue for the third quarter ending September 30, 2025, was $4.5 million, a 12% increase year-over-year. This compares to total revenue of $5.63 million reported for the second quarter ending June 30, 2025.
The TicketSmarter acquisition, which targets general consumers, was completed in 2021 for a purchase price of $14.1 million. Prior to the impact of COVID-19, the combined TicketSmarter and Goody Tickets businesses had annual revenues exceeding $20 million.
You should track the following operational metrics that directly relate to these customer groups:
- Backlog reduction from $2.2 million (end of Q1 2025) to $1.7 million (mid-June 2025).
- New contracts secured in mid-2025 valued at over $800,000.
- Entertainment segment profit increased in Q1 2025 due to shedding uneconomical sponsorships.
- The company reported a net income of $4.2 million in Q1 2025, a significant turnaround from a $3.9 million loss in Q1 2024.
Digital Ally, Inc. (DGLY) - Canvas Business Model: Cost Structure
You're looking at the expense side of the Digital Ally, Inc. (DGLY) model as of late 2025, post-restructuring. The focus has clearly shifted to cost discipline, which is evident in the Selling, General, and Administrative (SG&A) line.
Significant Selling, General, and Administrative (SG&A) expenses saw a massive reduction. For the third quarter ending September 30, 2025, SG&A expenses were reported at $2.50M. This represents a year-over-year decline of 72.7% compared to the $9.1 million recorded in Q3 2024. This reduction stems from substantial decreases in overhead expenses and reduced headcount, part of a successful restructuring of the law enforcement products sales organization.
For hardware and product manufacturing, the Cost of Goods Sold (COGS) is managed through efforts to improve gross margin. In the first quarter of 2025, the overall gross margin percentage improved to 36% from 28% in the prior year period, partly due to paring down video segment overhead that hits COGS.
The overall operating cost structure for Q3 2025 resulted in an operating loss of $(1,121,782). Here's a look at the key financial outcomes related to costs and operational performance for that quarter:
| Metric | Q3 2025 Amount (USD) | Year-over-Year Change Context |
| SG&A Expenses | $2.50M | Down 72.7% from Q3 2024 |
| Operating Loss | $(1,121,782) | Improved by $6,260,517 (84.8%) vs Q3 2024 |
| Net Loss Attributable to Common Stockholders | $(1,021,867) | Improved from a larger loss in Q3 2024 |
| Stockholders' Equity (as of 9/30/2025) | $7.52M | Up from a deficit of $(9.01)M at 12/31/24 |
| Working Capital (as of 9/30/2025) | $(0.12)M deficit | Improved from a deficit of $(19.4)M at year-end 2024 (Q1 data) |
Regarding Research and Development (R&D) for new video technology, the company announced the EVO-CORE in-car solution, which includes voice commands and real-time transcription, expected to ship in January 2026. Specific R&D spending for Q3 2025 isn't detailed, but the focus on new product deployment is a forward-looking cost driver.
For the Operating costs for the Revenue Cycle Management and Entertainment segments, management noted refocusing the TicketSmarter business (part of Entertainment) into economical sponsorships. The company also has a Shield Health Protection Products line. While segment-specific operating costs aren't itemized, the overall overhead reduction impacts these areas.
Legal and compliance costs were a significant factor driving the need for capital, specifically related to maintaining the Nasdaq listing. The company regained Nasdaq compliance for minimum bid price and equity on October 17, 2025. This was supported by a $14.3M public equity offering closed in 2025, which helped raise stockholders' equity to $7.52M as of September 30, 2025, from a deficit of $(9.01)M at the end of 2024. The company also implemented reverse stock splits to meet the minimum bid price requirement. The company announced it had secured six patents in February 2025.
You should review the Q3 10-Q for the precise breakdown of R&D and segment operating expenses, as the public summaries focus on the major P&L lines like SG&A and the resulting operating loss. Finance: draft 13-week cash view by Friday.
Digital Ally, Inc. (DGLY) - Canvas Business Model: Revenue Streams
You're looking at the hard numbers for how Digital Ally, Inc. is bringing in cash as of late 2025. It's a mix of hardware, recurring fees, and ticketing commissions, which is typical for a company spanning multiple distinct business lines. Here's the quick math on the latest reported quarter.
Q3 2025 total revenue was $4.50 million. This figure represents a 12% increase year-over-year from Q3 2024's total revenue of $4.1 million.
The revenue streams are segmented across the Video Solutions, Revenue Cycle Management, and Entertainment segments. The most recent detailed breakdown available for Q3 2025 shows a clear split between product sales and recurring/service-based revenue.
- Product sales of video systems and safety equipment
- Service and subscription revenue from cloud storage and software
- Revenue Cycle Management fees from medical billing services
- Ticket sales and booking fees from TicketSmarter
For the third quarter ending September 30, 2025, the split between product revenue and service/other revenue was quite distinct, showing a continued shift toward service-based income. The total revenue for the quarter was reported as $4.54 million.
Here is the breakdown of the reported revenue components for Q3 2025:
| Revenue Stream Component | Q3 2025 Amount (Millions USD) |
|---|---|
| Product revenue (Video systems and safety equipment sales) | $0.66 million |
| Service and other revenue (Includes cloud, software, RCM, and Entertainment) | $3.87 million |
| Total Revenue (Reported) | $4.54 million |
The Service and other revenue stream, totaling $3.87 million, encompasses the other required components: service and subscription revenue from cloud storage and warranty solutions within Video Solutions, monthly service fees from the Revenue Cycle Management Segment, and ticket sales/booking fees from the Entertainment Segment (TicketSmarter). This service component made up approximately 85.24% of the total Q3 2025 revenue ($3.87M / $4.54M).
The Product revenue, which covers the initial sale of digital video imaging and safety products, was $0.66 million for the quarter. This product component represented about 14.54% of the total Q3 2025 revenue. Management noted a focus on the subscription-based sales model, which aligns with the larger service revenue figure.
For the first nine months of 2025, the cumulative revenue totaled $14.64 million, with an operating loss of $6.19 million for the same period.
Finance: draft 13-week cash view by Friday.
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