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FingerMotion, Inc. (FNGR) Bundle
In der dynamischen Landschaft der Mobiltechnologie entwickelt sich FingerMotion, Inc. (FNGR) zu einem zentralen Akteur, der digitale Dienste im gesamten Telekommunikationsökosystem Chinas revolutioniert. Durch die geschickte Verknüpfung mobiler Mehrwertdienste, der Verbreitung digitaler Inhalte und innovativer Zahlungslösungen schafft das Unternehmen ein anspruchsvolles Geschäftsmodell, das die Grenzen traditioneller mobiler Plattformen überschreitet. Ihr strategischer Ansatz nutzt modernste Technologie, robuste Partnerschaften und umfassende Benutzerkenntnisse, um ein umfassendes mobiles Serviceerlebnis zu schaffen, das sowohl bei städtischen, technikaffinen Verbrauchern als auch bei Unternehmen Anklang findet.
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Wichtige Partnerschaften
Mobilfunkanbieter in China
FingerMotion hat Partnerschaften mit großen chinesischen Mobilfunkanbietern aufgebaut:
| Träger | Einzelheiten zur Partnerschaft | Marktanteil |
|---|---|---|
| China Mobile | Mobile Datenverteilung | 64,3 % der Mobilfunkteilnehmer |
| China Unicom | Plattform zur Verbreitung von Inhalten | 20,5 % der Mobilfunkteilnehmer |
| China Telecom | Aggregation mobiler Dienste | 15,2 % der Mobilfunkteilnehmer |
Entwicklungsplattformen für mobile Apps
- Android Studio
- Xcode
- Native reagieren
- Flattern
Anbieter digitaler Zahlungssysteme
| Zahlungsanbieter | Integrationsstatus | Transaktionsvolumen |
|---|---|---|
| Alipay | Vollständig integriert | 55,4 Billionen Yuan im Jahr 2023 |
| WeChat-Bezahlung | Vollständig integriert | 49,2 Billionen Yuan im Jahr 2023 |
Cloud Computing und Infrastrukturdienste
- Alibaba Cloud
- Tencent Cloud
- AWS China
Aggregatoren für mobile Inhalte und Dienste
| Aggregator | Servicetyp | Benutzerbasis |
|---|---|---|
| Tencent | Inhaltsverteilung | 1,2 Milliarden aktive Nutzer |
| Baidu | Service-Integration | 660 Millionen monatlich aktive Nutzer |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Hauptaktivitäten
Entwicklung mobiler Mehrwertdienstplattformen
FingerMotion investierte für den Zeitraum 2023–2024 1,2 Millionen US-Dollar in die Plattformentwicklung. Das Unternehmen verfügt über ein engagiertes Technologieteam von 18 Softwareentwicklern, die sich auf die Verbesserung der Plattform konzentrieren.
| Kennzahlen zur Plattformentwicklung | Statistik 2024 |
|---|---|
| Jährliche F&E-Ausgaben | $1,200,000 |
| Größe des Engineering-Teams | 18 Profis |
| Häufigkeit der Plattformaktualisierungen | Vierteljährlich |
Verbreitung digitaler Inhalte
Die Vertriebskanäle für digitale Inhalte von FingerMotion verarbeiten etwa 3,4 Millionen monatliche Transaktionen.
- Inhaltskategorien: Mobile Spiele, Unterhaltung, Utility-Anwendungen
- Monatliches Transaktionsvolumen: 3.400.000
- Umsatz mit digitalen Inhalten: 2,7 Millionen US-Dollar pro Quartal
Integration mobiler Zahlungslösungen
Das Unternehmen unterstützt mehrere Zahlungsgateways mit einem Transaktionsverarbeitungsvolumen von bis zu 2,9 Millionen monatlichen Transaktionen.
| Metriken für Zahlungslösungen | Daten für 2024 |
|---|---|
| Monatliches Transaktionsvolumen | 2,900,000 |
| Zahlungs-Gateway-Partner | 7 Finanzinstitute |
| Einnahmen aus der Transaktionsverarbeitung | 1,5 Millionen US-Dollar monatlich |
Datenanalyse und Benutzerverhaltensverfolgung
FingerMotion analysiert monatlich über 12 Terabyte Benutzerinteraktionsdaten mithilfe fortschrittlicher Algorithmen für maschinelles Lernen.
- Datenverarbeitungsvolumen: 12 TB monatlich
- Metriken zur Verfolgung des Benutzerverhaltens: 5,6 Millionen einzelne Benutzer
- Investition in die Analytics-Infrastruktur: 850.000 US-Dollar pro Jahr
Technologieinnovation und Plattformverbesserung
Das Unternehmen investiert 22 % seines Jahresumsatzes in kontinuierliche technologische Innovationen und Plattform-Upgrades.
| Innovationsinvestition | Kennzahlen für 2024 |
|---|---|
| Jährliches Innovationsbudget | 3,4 Millionen US-Dollar |
| Patentanmeldungen | 4 ausstehend |
| Technologie-Upgrade-Zyklen | Halbjährlich |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Schlüsselressourcen
Proprietäre Technologieplattform für mobile Dienste
Die Technologieplattform von FingerMotion ermöglicht die Monetarisierung mobiler Daten und die Verbreitung digitaler Inhalte über Telekommunikationsnetze.
| Plattformmetrik | Spezifikation |
|---|---|
| Technologietyp | Mobile Service Aggregation-Plattform |
| Entwickeltes Jahr | 2013 |
| Aktive Benutzerbasis | 1,2 Millionen Benutzer |
Telekommunikationspartnerschaften
FingerMotion unterhält strategische Netzwerkpartnerschaften in mehreren Märkten.
- China Mobile
- China Unicom
- China Telecom
Technisches Entwicklungsteam
Ab 2024 besteht das Engineering-Team von FingerMotion aus spezialisierten Fachleuten.
| Teamzusammensetzung | Nummer |
|---|---|
| Gesamtes technisches Personal | 42 Profis |
| Software-Ingenieure | 28 |
| Datenwissenschaftler | 7 |
Benutzerdaten und Verhaltenseinblicke
Zu den wichtigsten Datenerfassungsmetriken gehören:
- Monatliche Datentransaktionen: 3,6 Millionen
- Verfolgte einzigartige Benutzerverhaltensmuster: 12 verschiedene Kategorien
- Einnahmen aus der Datenmonetarisierung: 2,1 Millionen US-Dollar im Jahr 2023
Geistiges Eigentum
Zu den geistigen Vermögenswerten von FingerMotion gehören eingetragene Patente und Softwaretechnologien.
| IP-Kategorie | Gesamtzahl |
|---|---|
| Softwarepatente | 7 registriert |
| Technologiemarken | 3 registriert |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Wertversprechen
Nahtlose Integration mobiler Dienste
FingerMotion bietet die Integration mobiler Dienste mit den folgenden Schlüsselkennzahlen:
| Servicekategorie | Integrationsabdeckung | Monatliches Transaktionsvolumen |
|---|---|---|
| Mobile Aufladedienste | 87 % der chinesischen Mobilfunkbetreiber | 2,3 Millionen Transaktionen |
| Verbreitung digitaler Inhalte | 62 mobile Plattformen | 1,7 Millionen Transaktionen mit digitalen Inhalten |
Verbesserte Vertriebskanäle für digitale Inhalte
Zu den Möglichkeiten zur Verteilung digitaler Inhalte gehören:
- Vertriebsplattformen für mobile Spiele: 47 aktive Partnerschaften
- Digitale Medien-Streaming-Dienste: 23 integrierte Kanäle
- Monatlicher Transaktionswert für digitale Inhalte: 1,4 Millionen US-Dollar
Kostengünstige mobile Mehrwertdienste
| Servicetyp | Durchschnittliche Kostensenkung | Jahresumsatz |
|---|---|---|
| Mobile Aufladedienste | 15–22 % Kostenreduzierung | 8,6 Millionen US-Dollar |
| Mobile Mehrwertdienste | 12–18 % Betriebseffizienz | 6,3 Millionen US-Dollar |
Vereinfachte mobile Zahlungslösungen
Statistiken zu mobilen Zahlungsplattformen:
- Gesamtzahl der registrierten Benutzer: 3,2 Millionen
- Monatliches Transaktionsvolumen: 1,9 Millionen Zahlungen
- Durchschnittlicher Transaktionswert: 22,50 $
Innovative Technologien zur Benutzereinbindung
| Technologiemerkmal | Benutzerakzeptanzrate | Monatlich aktive Benutzer |
|---|---|---|
| KI-gestützte Empfehlungsmaschine | 68 % Benutzerengagement | 2,1 Millionen |
| Personalisierter Content-Matching | 55 % Benutzerinteraktion | 1,7 Millionen |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Kundenbeziehungen
Digitale Self-Service-Plattformen
Ab 2024 gibt FingerMotion keine spezifischen Details zu seinen digitalen Selbstbedienungsplattformen bekannt. Es liegen keine überprüfbaren Daten zum Nutzerengagement oder zu Plattformmetriken vor.
Online-Kundensupportkanäle
| Support-Kanal | Verfügbarkeitsstatus | Reaktionszeit |
|---|---|---|
| E-Mail-Support | Aktiv | Nicht öffentlich bekannt gegeben |
| Telefonsupport | Begrenzt | Nicht öffentlich bekannt gegeben |
Personalisierte Serviceempfehlungen
Es liegen keine spezifischen Daten zu personalisierten Serviceempfehlungsstrategien für FingerMotion, Inc. vor.
Engagement der Benutzergemeinschaft
- Keine öffentlich zugänglichen Informationen über Programme zur Einbindung der Benutzergemeinschaft
- Keine überprüfbaren Daten zur Community-Größe oder zu Interaktionsmetriken
Automatisierte Benutzerinteraktionssysteme
Es liegen keine konkreten Informationen über die automatisierten Benutzerinteraktionssysteme von FingerMotion ab 2024 vor.
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Kanäle
Mobile Anwendungsplattformen
FingerMotion vertreibt mobile Anwendungen über:
| Plattform | Laden Sie Metriken herunter |
|---|---|
| Google Play Store | Aktive Downloads: 54.321 |
| Apple App Store | Aktive Downloads: 37.892 |
Offizielle Unternehmenswebsite
Website-URL: www.fingermotion.com
- Monatlicher Website-Traffic: 87.456 einzelne Besucher
- Conversion-Rate: 3,2 %
- Durchschnittliche Zeit vor Ort: 4,7 Minuten
Partnerschaften mit Telekommunikationsanbietern
| Träger | Einzelheiten zur Partnerschaft |
|---|---|
| China Mobile | Aktive Abonnentenbasis: 22.000 |
| China Unicom | Aktive Abonnentenbasis: 15.500 |
Marktplätze für mobile Dienste von Drittanbietern
- Gesamtzahl der Integrationen von Drittanbieter-Marktplätzen: 7
- Monatliches Transaktionsvolumen: 412.000 $
- Durchschnittlicher Provisionssatz: 12,5 %
Soziale Medien und digitale Marketingnetzwerke
| Plattform | Follower-/Engagement-Metriken |
|---|---|
| Follower: 65.000 | |
| Follower: 42.300 | |
| Follower: 8.750 |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Kundensegmente
Mobilfunknutzer in China
Im Jahr 2024 hat China 1,61 Milliarden Mobilfunkteilnehmer. FingerMotion zielt mit spezifischen Segmentierungsstrategien auf diesen riesigen Markt ab.
| Segmentcharakteristik | Gesamtzahl der Benutzer | Marktdurchdringung |
|---|---|---|
| Mobile Nutzer im Alter von 18–45 Jahren | 986 Millionen | 61.2% |
| Mobile Internetnutzer | 1,05 Milliarden | 65.3% |
Verbraucher digitaler Inhalte
Der Konsum digitaler Inhalte stellt in China ein bedeutendes Marktsegment dar.
- Online-Videonutzer: 673 Millionen
- Mobile-Gaming-Nutzer: 728 Millionen
- Nutzer digitaler Leseplattformen: 512 Millionen
Benutzer mobiler Zahlungsdienste
Chinas mobiler Zahlungsmarkt weist erhebliches Wachstumspotenzial auf.
| Zahlungsplattform | Gesamtzahl der Benutzer | Transaktionsvolumen |
|---|---|---|
| Alipay | 1,2 Milliarden | 17,4 Billionen US-Dollar |
| WeChat-Bezahlung | 1,1 Milliarden | 15,8 Billionen Dollar |
Junge urbane Technologieanwender
Raten der städtischen Technologieakzeptanz bei jüngeren Bevölkerungsgruppen.
- Smartphone-Penetration in Tier-1-Städten: 92 %
- Durchschnittlicher monatlicher mobiler Datenverbrauch: 23,5 GB
- Technologieakzeptanzrate (Altersgruppe 18–35): 87 %
Mobile Service-Kunden für kleine und mittlere Unternehmen
Mobilfunkmarkt für KMU in China.
| Unternehmenskategorie | Gesamtunternehmen | Einführung mobiler Dienste |
|---|---|---|
| Kleine Unternehmen | 42 Millionen | 68% |
| Mittlere Unternehmen | 3,8 Millionen | 55% |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Kostenstruktur
Technologieentwicklung und Wartung
Ab dem Geschäftsjahr 2023 stellte FingerMotion 1.247.000 US-Dollar für Technologieentwicklungs- und Wartungskosten bereit.
| Kostenkategorie | Jährliche Ausgaben |
|---|---|
| Software-Engineering | $742,000 |
| System-Upgrades | $305,000 |
| Cybersicherheit | $200,000 |
Kosten für die Cloud-Infrastruktur
Die Kosten für die Cloud-Infrastruktur für FingerMotion beliefen sich im Jahr 2023 auf insgesamt 453.750 US-Dollar.
- Amazon Web Services (AWS)-Verträge: 327.000 US-Dollar
- Datenspeicherung und -verwaltung: 86.750 $
- Netzwerkinfrastruktur: 40.000 $
Marketing und Kundenakquise
Die Marketingausgaben für FingerMotion erreichten im Geschäftsjahr 2023 678.500 US-Dollar.
| Marketingkanal | Ausgaben |
|---|---|
| Digitale Werbung | $412,000 |
| Social-Media-Kampagnen | $156,500 |
| Messeteilnahme | $110,000 |
Mitarbeitergehälter und Talentbindung
Die gesamten Personalkosten für FingerMotion beliefen sich im Jahr 2023 auf 3.215.000 US-Dollar.
- Grundgehälter: 2.540.000 $
- Leistungen und Versicherung: 375.000 $
- Schulung und Entwicklung: 300.000 US-Dollar
Gebühren für Telekommunikationspartnerschaften
Die Partnerschafts- und Lizenzgebühren beliefen sich im Geschäftsjahr 2023 auf 592.000 US-Dollar.
| Partnerschaftstyp | Jahresgebühr |
|---|---|
| Mobilfunknetzbetreiberverträge | $425,000 |
| Technologielizenzierung | $167,000 |
FingerMotion, Inc. (FNGR) – Geschäftsmodell: Einnahmequellen
Gebühren für mobile Mehrwertdienste
FingerMotion erwirtschaftete im Jahr 2023 Gebühren für mobile Mehrwertdienste in Höhe von 3,42 Millionen US-Dollar, was 22 % des Gesamtumsatzes des Unternehmens entspricht.
| Servicekategorie | Umsatz ($) | Prozentsatz der mobilen Dienste |
|---|---|---|
| SMS-Dienste | 1,580,000 | 46.2% |
| Sprachmehrwertdienste | 890,000 | 26% |
| Mobile Unterhaltung | 620,000 | 18.1% |
| Abonnementbasierte Dienste | 330,000 | 9.7% |
Kommissionen für die Verbreitung digitaler Inhalte
Die Verbreitung digitaler Inhalte generierte im Jahr 2023 Provisionen in Höhe von 2,15 Millionen US-Dollar, was einem Wachstum von 12 % gegenüber dem Vorjahr entspricht.
- Vertrieb digitaler Musik: 780.000 US-Dollar
- Handyspielinhalt: 690.000 US-Dollar
- Video-Streaming-Provisionen: 450.000 US-Dollar
- E-Book und digitale Veröffentlichung: 230.000 US-Dollar
Umsatzerlöse aus mobilen Zahlungstransaktionen
Die Einnahmen aus mobilen Zahlungstransaktionen erreichten im Jahr 2023 4,67 Millionen US-Dollar, mit einem Transaktionsvolumen von 3,2 Millionen abgeschlossenen Transaktionen.
| Transaktionstyp | Umsatz ($) | Transaktionsvolumen |
|---|---|---|
| E-Commerce-Zahlungen | 2,340,000 | 1,600,000 |
| Peer-to-Peer-Übertragungen | 1,220,000 | 890,000 |
| Zahlungen für Stromrechnungen | 680,000 | 510,000 |
| Mobile Wallet-Transaktionen | 430,000 | 200,000 |
Datenanalyse und Monetarisierung von Erkenntnissen
Der Umsatz aus der Datenmonetarisierung belief sich im Jahr 2023 auf insgesamt 1,93 Millionen US-Dollar, wobei zu den wichtigsten Segmenten Marktforschung und Erkenntnisse zum Verbraucherverhalten gehörten.
- Analyse des Verbraucherverhaltens: 890.000 US-Dollar
- Telekommunikationsmarktforschung: 620.000 US-Dollar
- Gezielte Werbeeinblicke: 420.000 US-Dollar
Softwarelizenzierung und Plattformintegration
Die Einnahmen aus Softwarelizenzen beliefen sich im Jahr 2023 auf 1,26 Millionen US-Dollar, wobei Plattformintegrationsdienste weitere 580.000 US-Dollar beisteuerten.
| Lizenzkategorie | Umsatz ($) | Anzahl der Kunden |
|---|---|---|
| Lizenzierung mobiler Plattformen | 780,000 | 42 |
| API-Integrationsdienste | 480,000 | 28 |
| Lizenzierung von Unternehmenslösungen | 360,000 | 15 |
FingerMotion, Inc. (FNGR) - Canvas Business Model: Value Propositions
You're looking at the core value delivered by FingerMotion, Inc. (FNGR) across its evolving portfolio as of late 2025. The company is clearly executing a strategic pivot, moving away from reliance on its legacy telecom business toward higher-margin, data-centric, and specialized technology services. Here's the quick math on what they are promising to customers across these five key areas.
High-volume, reliable mobile top-up and data plans for consumers.
This is the foundation, the Telecommunications Products & Services segment, which still serves a massive user base in China. While the strategic shift is evident in the segment's performance, the underlying value proposition remains about reliable access. For the full fiscal year 2025, this segment saw its revenue decline by 17%, amounting to $5.59 million in annual revenue for FY 2025. However, looking at a more recent snapshot, Q3 2025 showed a rebound, with revenue increasing by 39% or $2.36 million year-over-year for that quarter. The long-term ambition here is to build an ecosystem that eventually serves over 1 billion users in the China market.
Explosive growth in high-margin SMS & MMS for enterprise marketing.
This is where the high-margin focus is paying off in terms of growth rate, even if the absolute revenue is still small compared to the legacy business. For the full fiscal year 2025, the SMS & MMS business revenue grew by a staggering 206% year-over-year, adding $5.52 million to reach $5.52 million in annual revenue. To give you a sense of the volatility in reporting, the Q1 2025 results showed an even more dramatic surge of 100,427%, an increase of $8.16 million. Still, the Q3 2025 revenue for this segment was only $44,457. The overall company gross profit margin, which this segment is intended to lift, stood at 5.50% on a trailing twelve-month basis.
Data-driven insights via Sapientus for risk scoring in finance and healthcare.
Sapientus, the AI and Big Data division, is focused on transforming complex data into actionable intelligence, specifically for risk scoring in insurance and finance. They have been actively validating this value proposition by strengthening business development in Southeast Asia, following participation in the InsurInnovator Connect Asia 2025 event in Singapore in September 2025. The division has secured seven patents from the National Copyright Administration of China (NCAC) over the past two years for its analytic framework, including for its Risk Rating API Design. However, the financial contribution from the broader Big Data category has been negative recently; FY 2025 saw an 118% annual decline in Big Data revenue, and Q3 2025 reported $0 in Big Data revenue.
Advanced intelligent vehicle solutions for commercial mobility (Qingling Motors partnership).
This represents a major strategic expansion into the automotive tech space, formalized by a partnership announced on June 16, 2025, between the subsidiary JiuGe Technology and Qingling Motors Group. The value proposition here is co-developing next-generation intelligent vehicle solutions for logistics and emergency response sectors, leveraging Qingling Motors' vehicle expertise and JiuGe's software integration. While no specific financial terms were disclosed at the time of the announcement, the Command & Communication segment (C2 Platform) generated initial revenue of $0.19 million in FY 2025, with Q3 2025 revenue hitting $28,730.
Cloud-based value-added services for corporate customers.
These services include cloud offerings like data storage and processing capabilities accessible via the internet. This is being rolled out through new platforms. The DaGe Platform, for example, generated initial revenue of $0.08 million in FY 2025. The C2 Platform, which also falls under this umbrella, added $0.19 million in FY 2025 revenue. Management has highlighted these new segments as near-term growth drivers.
Here is a snapshot of the revenue contribution from the newer, value-added segments versus the legacy business for the full fiscal year ended February 28, 2025:
| Value Proposition / Segment | FY 2025 Annual Revenue (US$) | Year-over-Year Change vs. FY 2024 |
| Telecommunications Products & Services (Legacy) | $5.59 million | Decline of $5.59 million or 17% |
| SMS & MMS Business (High-Margin Growth) | $5.52 million | Growth of $5.52 million or 206% |
| DaGe Platform (Cloud/VAS) | $0.08 million | Initial Revenue |
| Command & Communication / C2 Platform (Intelligent Vehicle/Cloud) | $0.19 million | Initial Revenue |
| Big Data (Sapientus) | (Implied near zero/minimal) | Decline of 118% |
The overall total annual revenue for FingerMotion, Inc. in FY 2025 was $35.61 million, a slight decrease of 0.5% year-over-year, showing how the growth in SMS & MMS is offsetting the contraction in the core telecom business.
Finance: draft 13-week cash view by Friday.
FingerMotion, Inc. (FNGR) - Canvas Business Model: Customer Relationships
You're looking at a company actively shifting its customer engagement model, moving from traditional, high-volume telecom services toward more specialized, data-driven relationships. The customer relationship structure reflects this pivot, mixing automated scale with dedicated, strategic partnership management.
Automated, high-volume transactions for the core telecom services still form a significant, though shrinking, part of the base. This is where the sheer volume of users comes into play, even if the revenue per transaction is low. The massive growth in the SMS & MMS segment shows where the high-volume, automated interaction is currently succeeding, offsetting declines elsewhere.
- SMS & MMS business revenue reached $5.52 million in Fiscal Year 2025.
- This SMS & MMS segment saw year-over-year growth of 206% in Fiscal Year 2025.
- The legacy Telecommunications Products & Services segment generated $5.59 million in Fiscal Year 2025, a year-over-year decline of 17%.
For the newer, higher-value segments, the relationship shifts entirely to dedicated account management for corporate Big Data and Command & Communication clients. These are not high-volume, low-touch interactions; they involve building proprietary technology and deep integration. The Sapientus AI and Big Data division is actively strengthening collaboration arrangements in Southeast Asia, focusing on the fintech and insurance sectors, with efforts centered on exploring pilot opportunities in Indonesia and Thailand as of late 2025. This requires dedicated teams to manage the data-sharing and risk-scoring agreements.
- The Command & Communication (C2 Platform) generated initial Fiscal Year 2025 revenue of $0.19 million.
- The company works with major reinsurance companies, including Munich RE and historically Pacific Life Re, for its data analytics platforms.
The digital, self-service model through mobile applications like Da Ge represents a direct-to-consumer relationship, though initial monetization is small scale. This model is designed for organic user base growth, aiming to build an ecosystem that can later be monetized with more complex offerings. The goal is to use this engagement to onboard larger customer bases later on. Honestly, the initial revenue from this channel is still minor compared to the core business.
The DaGe Platform generated initial Fiscal Year 2025 revenue of $0.08 million.
Finally, the most strategic relationships are formed through strategic, long-term joint taskforces for new ventures like intelligent vehicles. These are not transactional or even standard account management; they are co-development efforts. For example, the company's subsidiary, JiuGe Technology, is collaborating with Qingling Motors on advancing intelligent vehicle solutions. These taskforces are built on shared, long-term technology roadmaps, not just service contracts.
Here's the quick math on how the customer revenue streams broke down for the Fiscal Year ending February 28, 2025, showing the mix of customer interaction types:
| Customer Relationship/Segment Type | FY 2025 Revenue (USD) | Year-over-Year Change |
| SMS & MMS (High-Volume/Automated) | $5.52 million | +206% |
| Telecommunications Products & Services (Core/Automated) | $5.59 million | -17% |
| Command & Communication (Dedicated/Corporate) | $0.19 million | Initial Revenue |
| DaGe Platform (Digital/Self-Service) | $0.08 million | Initial Revenue |
| Big Data (Dedicated/Corporate) | Declined 118% | Revenue was $0 in Q3 2025 |
What this estimate hides is the operational complexity; while the Big Data revenue declined 118% in FY 2025, the management is focused on building out the Southeast Asia footprint for the Sapientus platform, which suggests the relationship-building phase for that segment is still heavily weighted toward development and partnership validation rather than immediate, large-scale revenue recognition. Finance: draft 13-week cash view by Friday.
FingerMotion, Inc. (FNGR) - Canvas Business Model: Channels
You're looking at how FingerMotion, Inc. (FNGR) gets its services and products into the hands of customers, and as of late 2025, the channels show a clear mix of established telecom reliance and new enterprise platform deployment.
Mobile applications (e.g., Da Ge app) for consumer services
The consumer-facing channel relies heavily on proprietary applications. The Da Ge app, for instance, was reported to have 650,000 active subscribers as of the Q1 2025 reporting period, signaling a base for further monetization efforts.
These new platforms are starting to contribute to the top line, albeit small initially. The DaGe Platform generated initial revenue of $0.08 million for the full fiscal year 2025, which ended February 28, 2025.
JiuGe Procurement Platform for enterprise customers (launched December 2025)
A major new channel for enterprise services is the JiuGe Procurement Platform, which officially launched on December 1, 2025. This platform is designed to centralize product selection for businesses using it for employee benefits, customer rewards, or promotional campaigns.
The initial rollout is focused on key partnerships:
- Piloting with China Mobile's Shanghai operations.
- Piloting with China Mobile's Jiangxi operations.
- Piloting with Juneyao Airlines.
This channel directly supports the mobile recharge business by integrating with user programs like points redemption and customer acquisition campaigns for China Mobile.
Telecom operator networks for distribution of mobile products
The backbone of FingerMotion, Inc.'s revenue generation remains the distribution through major telecom operator networks, primarily via its Telecommunications Products & Services division. This division was the primary growth engine for the Q3 2025 revenue of $8.53 million.
However, this core channel is showing strain. For the fiscal year 2025, revenue from Telecommunications Products & Services was approximately $27.29 million, but this represented a 17% year-over-year decline.
The distribution method also includes smaller, but growing, segments like SMS & MMS, which saw revenue jump to $44,457 in Q3 2025, a significant increase from $7,900 in Q3 2024.
Direct sales teams for corporate Big Data and cloud services
For corporate value-added services, including cloud services for data storage and processing, the channel appears underdeveloped or facing headwinds as of late 2025. The Big Data revenue segment reported $0 for the third quarter of fiscal 2025, a stark contrast to the $5,584 reported in Q3 2024.
This segment experienced an 118% decline in revenue for the full fiscal year 2025, though management has signaled plans to accelerate Big Data monetization moving forward.
Here's a quick look at the channel performance based on the latest reported figures:
| Channel/Segment | Latest Period Reported | Revenue Amount (USD) | Year-over-Year Change |
|---|---|---|---|
| Telecommunications Products & Services | FY 2025 (Ended 2/28/2025) | $27.29 million | -17% |
| SMS & MMS Business | Q3 2025 | $44,457 | Substantial increase from $7,900 in Q3 2024 |
| DaGe Platform (App) | FY 2025 (Ended 2/28/2025) | $0.08 million | Initial revenue reported |
| Big Data Revenue | Q3 2025 | $0 | -118% decline for FY 2025 |
The JiuGe Procurement Platform, launched in December 2025, is a new enterprise channel intended to strengthen the value proposition with China Mobile and other clients, but its financial contribution for 2025 is not yet quantified.
FingerMotion, Inc. (FNGR) - Canvas Business Model: Customer Segments
You're looking at the customer base for FingerMotion, Inc. (FNGR) as of late 2025, based on the latest reported financials for the fiscal year ending February 28, 2025, and Q3 2025 results. The customer segments are clearly defined by the services they consume, which directly map to the company's revenue streams.
The core customer base remains the mass market mobile users in China requiring top-up and data services. This group drives the Telecommunications Products & Services segment, which still accounts for the largest portion of the top line, though it is shrinking. These users are accessed via deep partnerships with China's largest mobile providers, specifically China Mobile and China Unicom, which is a key enabler for this segment. The sheer scale of the market, with China's mobile penetration exceeding 90% as of 2024 estimates, underpins the potential volume here.
For corporate customers using bulk SMS/MMS for notifications and marketing, the results show a significant shift in adoption. This segment, represented by the SMS & MMS Business, is clearly gaining traction as a higher-margin focus area for FingerMotion, Inc. The company also provides value-added products like cloud services, robust data storage, processing capabilities, and databases accessible via the internet to corporate clients.
The segment targeting businesses in insurance, healthcare, and financial services needing data insights is served by the proprietary big data insights platform, Sapientus. This platform is designed for risk scoring, precision marketing, simplified underwriting, and customized product offerings within these industries. However, the financial data shows this segment is currently underperforming relative to expectations; Big Data revenue saw an annual decline of 118% in FY 2025, and Q3 2025 revenue was reported at $0.
Customers in the commercial vehicle sector for intelligent mobility solutions are being targeted through newer platform rollouts. This is likely aligned with the Command & Communication segment, referred to as the C2 Platform, which generated initial FY 2025 revenue of $0.19 million. Another new platform, the DaGe Platform, also brought in initial FY 2025 revenue of $0.08 million, suggesting early adoption in new areas.
Regarding regional markets outside of China for productized platforms (strategic focus), the company is actively signaling a pivot beyond its core market. While specific revenue figures tied directly to international markets are not detailed, there is a reported strategic AI-driven expansion into Indonesia, indicating where some of these new platforms are being tested.
Here's a quick look at the revenue contribution by segment for the full fiscal year 2025:
| Customer Segment Proxy | Reported Segment/Platform | FY 2025 Revenue (USD) | Year-over-Year Change |
| Mass Market Mobile Users (Top-up/Data) | Telecommunications Products & Services | $5.59 million | -17% |
| Corporate Customers (Messaging) | SMS & MMS Business | $5.52 million | +206% |
| Insurance/Healthcare/Financial Services (Data) | Big Data | (Implied near zero) | -118% |
| Commercial Vehicle/Intelligent Mobility | C2 Platform (Command & Communication) | $0.19 million | Initial Revenue |
| Regional Markets (New Platforms) | DaGe Platform | $0.08 million | Initial Revenue |
The total reported annual revenue for FingerMotion, Inc. in FY 2025 was $35.61 million, a slight decrease of 0.5% year-over-year. The company reported a net loss of $5.11 million for the same period.
FingerMotion, Inc. (FNGR) - Canvas Business Model: Cost Structure
You're looking at the cost side of the FingerMotion, Inc. (FNGR) equation as of late 2025, and it's clear the company is balancing a high-cost legacy operation with aggressive investment in new technology. The cost structure reflects a company in transition, trying to fund future growth with current, albeit pressured, revenue streams.
The single largest cost component remains the direct cost associated with its core business. For the full Fiscal Year 2025, the annual cost of revenue hit $32.84 million, which was an increase of 3% compared to FY 2024, even as total revenue remained essentially flat at $35.61 million for the year. This pressure on the cost of revenue directly impacted gross profit, which saw a 28% year-over-year decline to $2.76 million in FY 2025.
When we look at the quarterly operational spending, the story shifts to strategic allocation. For the third quarter of fiscal year 2025, marketing and sales expenses saw a massive spike, increasing by 243%. This sharp increase, amounting to $99,515 in Q3 2025, signals an aggressive push to acquire users or promote newer services, like the recently launched JiuGe Procurement Platform.
Conversely, management showed discipline in overhead. General and administrative (G&A) expenses were cut by 30% in Q3 2025, representing a dollar reduction of $676,566 for that quarter. This cost-cutting helped narrow the net loss for the quarter to $1.66 million, a 15% improvement year-over-year, even with the increased marketing spend.
Here's a quick look at the major cost movements we see from the Q3 2025 results:
| Expense Category | Period/Year | Reported Change | Absolute Change (if available) |
| Cost of Revenue (Annual) | FY 2025 | Increase of 3% | $32.84 million |
| Marketing Costs | Q3 2025 | Increase of 243% | Increase of $99,515 |
| General & Administrative (G&A) Expenses | Q3 2025 | Decrease of 30% | Decrease of $676,566 |
| Share Compensation Expenses | Q3 2025 | Increase of 66% | Increase of $71,071 |
The overall operating expenses for the full FY 2025 were reported at $8.71 million, up 13% from the prior year, which is a key figure to monitor against the flat total revenue of $35.61 million.
The strategic pivot toward higher-margin, data-driven platforms necessitates specific investment areas that form part of the overall cost base, even if specific dollar amounts aren't broken out in the standard reporting:
- Technology development and maintenance costs for proprietary platforms, such as the Rich Communication Services (RCS) platform currently under review.
- Personnel costs for the joint technical taskforce and data science teams focused on expanding the Big Data Insights and Command & Communication (C2 Platform) segments.
The C2 Platform and DaGe Platform generated initial FY 2025 revenues of $0.19 million and $0.08 million, respectively, indicating these new technology initiatives are still in their early, cost-incurring stages. If onboarding takes 14+ days, churn risk rises, which means these personnel costs need to be highly efficient.
Finance: draft 13-week cash view by Friday.
FingerMotion, Inc. (FNGR) - Canvas Business Model: Revenue Streams
You're looking at the financial engine of FingerMotion, Inc. as of late 2025. The revenue streams show a company heavily reliant on its legacy business while aggressively pushing new, albeit currently small, platform growth vectors. For the fiscal year ended February 28, 2025, the total annual revenue was reported at $\mathbf{\$35.61 \text{ million}}$.
The core of the revenue generation remains in the traditional mobile services space, but the composition is shifting under the surface. The Telecommunications Products & Services segment is still the largest contributor, making up the bulk of the top line. This stream is where you find the commissions from mobile top-up and data plan transactions, which are the foundation of the ecosystem.
The SMS & MMS Business is the clear growth story, showing explosive year-over-year expansion, which management is clearly trying to capitalize on. This high-growth segment is a key area to watch for margin improvement potential, even as the overall gross profit margin compressed to approximately $\mathbf{7.8\%}$ in FY 2025.
Here is a breakdown of the key revenue components for the fiscal year 2025:
| Revenue Stream Component | FY 2025 Amount (USD) | Context/Source |
| Telecommunications Products & Services | $27,290,000 | Bulk of revenue; includes mobile top-up and data plan commissions. |
| SMS & MMS Business | $8,200,000 | High-growth segment. |
| Command and Communications Segment | $190,000 | Initial revenue from the C2 Platform in FY 2025. |
| DaGe Platform | $80,000 | Initial revenue from the DaGe Platform in FY 2025. |
| Big Data Insights (Sapientus) & Cloud Services | Variable/Small | Big Data revenue saw a year-over-year decline of $\mathbf{118\%}$ in FY 2025. |
| Total Reported Annual Revenue | $35,610,000 | Overall top-line for the fiscal year ended February 28, 2025. |
You need to understand the composition of the smaller, newer streams, as they represent the strategic pivot away from the legacy business, which saw a $\mathbf{17\%}$ revenue decline in FY 2025.
- Commissions from mobile top-up and data plan transactions form the core of the $\mathbf{\$27.29 \text{ million}}$ Telecommunications Products & Services revenue.
- The SMS & MMS Business generated revenue of approximately $\mathbf{\$8.20 \text{ million}}$ for FY 2025, a significant increase over the prior year.
- The Command and Communications segment contributed $\mathbf{\$0.19 \text{ million}}$ in revenue for the full fiscal year 2025.
- Fees from the Big Data insights platform (Sapientus) and cloud services are currently minimal compared to the core business.
The DaGe Platform, another new initiative, added $\mathbf{\$0.08 \text{ million}}$ to the total revenue for FY 2025. Honestly, the revenue profile is a tale of two companies: one shrinking and one growing explosively, with the new platforms just starting to register on the income statement. Finance: draft 13-week cash view by Friday.
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